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Old Acquaintances DLC: Meet the New Hirelings
06 Jun | 10:00 am

As part of the release of our upcoming Old Acquaintances DLC, The Freelancers’ Guild – or Collegium Mercennaris – will be added to the game, extending hireling options for aspiring vagri. Known across the Riven Realms for their neutrality, the Guild operates under a strict Imperial mandate, which allows them to lease out mercenaries to private persons. Collegia Mercennaris also prides itself on a diverse offering; ex-gladiators, legion veterans, and even Kal’rish warriors number among their ranks, as do licensed Necromancers who do not serve the Church for one reason or another.

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#2024 #projectupdate #dlc

‘Old Acquaintances’ DLC Release Date and Trailer
30 May | 10:00 am

The time is finally nigh: we have a release date for Old Acquaintances and a fresh release trailer to boot!

The DLC will drop on the 12th of June, 2024, and those of you who have already played the ‘Pilgrims of the Wasteland’ scenario will surely recall the identities of the two returning companions. For those who do not, the man by the campfire is Javek, a remarkable telepath and sorcerer with unique abilities, while the bony hand that pushes through the black sands of Arenas Negras belongs to Sedarias, a Knight of the Black Sun and defender of the Empire.

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#trailer #dlc #projectupdate

New Build Is OUT - Patch: 1.166 Codename: Dissonant
23 May | 2:00 pm

Hey everyone,

This time, we come to you with a huge package of changes to the game. The first order of business:

The Prologue (Demo)

This scenario offers players a fixed timeframe within which they can play Vagrus without purchasing the game. Since its release in May of 2023, we’ve been eyeballing it for quite some time, and have finally overhauled it with many of the quality of life improvements the main game has seen. See our Steam post here for more information.

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#2024 #projectupdate #patch #release

The Latest Quality of Life and Design Improvements
16 May | 10:00 am

As we close in on the release of our Old Acquaintances DLC, the portions of the team that are not busy drawing or writing have been hard at work on a plethora of miscellaneous QoL improvements, the fruits of which have now been made public.

Mercenary Tasks

We’ve always endeavored to make some sweeping changes to how Mercenary Tasks work, and happily, we’ve now had the time to implement them. These tasks have always had time limits, yet now, they function far more logically. This is to say that after you complete an elimination or defending task, you may return to the faction that gave it to you at any time after you do so, while in the past the time limit was still active, even after you had completed but haven’t turned it in.

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#2024 #projectupdate #ui #QoL

New Build Is Live - Patch v1.165 - Codename: Shore Up
08 May | 5:00 pm

Hey everyone,

We haven’t released a new build since way back in February, so we have got a slew of changes to discuss. While the changes are wide-ranging and significant, we’ve broken down each batch into easily digestible sections, the first of which is the Outpost and its coming update. For those of you looking for an abridged breakdown of what we’ve been working on you may simply scroll down to the patch notes.

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#2024 #projectupdate #patch

A Teaser Most Intoxicating
02 May | 10:00 am

Today we are sharing some of our newest art related to the upcoming DLC: Old Acquaintances. We’ll not tarry here with wasteful words, dear reader, take a look for yourself.

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#2024 #projectupdate #dlc #location

A Wee Teaser
18 Apr | 10:00 am

Today we’re releasing a teaser for our upcoming Companion DLC, Vagrus – Old Acquaintances. We’re excited to reveal more about the two Companions that will be recruitable for owners of Old Acquaintances, and we shall reveal more when the time is right. So, courtesy of our best and brightest, we present to you the first trailer of the DLC and leave the speculation to you.

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#2024 #teaser #dlc

A Tale of Two Companions
11 Apr | 10:00 am

This week we’re getting down to brass tacks: our first upcoming DLC this year and the Companions therein. Development is coming along smoothly, and we thought we’d share the highlights by delving into some details – without giving much away this early.

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#2024 #projectupdate #content

Location Artwork – Noxious Lakes
15 Feb | 10:00 am

The Noxious Lakes are sizable bodies of green, phosphorescent fluid near Kadaath that emit poisonous gasses. When one allows their gaze to scan the landscape, large objects are visible farther away, jutting out of the surface of the lakes. What could they be? Piles of scrap metal? Remnants of ancient buildings? Perhaps a wreckage of sorts? And more importantly; what treasures could they hold? Is it worth risking one's hide to find out? Definitely hard to tell at first glance. Either way, venturing into the suffocating fumes and acidic ponds without adequate means to survive would be ill-advised and foolhardy at the very least, suicidal even.

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#2024 #art #location

A New Build is OUT - Patch 1.1501207T - Codename: Winter Canvas
12 Dec | 3:00 pm

Hey everyone,

It’s that time of year again and so we at Lost Pilgrims wanted to wish you all Happy Holidays! Enjoy your well-deserved rest, spend time with your loved ones, or just chill, play your unplayed games, read, eat, or do whatever makes you happy.

We are winding down as well after we take care of a few things and although we’ll monitor the usual channels, we’ll hunker down until early January because the last half a dozen months have been quite exhausting for the Pilgrims.

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#2023 #patch #hotfix

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