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DLC Creature Artwork – Charred Shambler
01 May | 10:00 am

Vagrus’s At the Heart of Ruin expansion introduces many new enemies – both bestial and humanoid – and this week we’re happy to bring you one particular favorite: the Charred Shambler. These scorching Undead can be found almost anywhere in the confines of old Dvendar Tharr. When the Calamity tore the Mountains of Fire asunder, Dwarves perished by the thousands, a lot of them warriors. Later, the twisted magic that bore down on these lands reanimated their remains so that those would walk the world again and lash out toward the living. Charred Shamblers are thus destined to roam the mountains, taking their rage out on any who chance their domain. To call them predatory would be an understatement.

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#2025 #creature #art #dlc

DLC Location Artwork – Subterranean Magma Rivers
24 Apr | 10:00 am

It’s no secret that At the Heart of Ruin, our upcoming expansion, features a veritable cornucopia of scorching locales. Death by exhaustion, flame, or combustion is likely to be a frequent occurrence. Yet perhaps more than any location above ground, the subterranean depths of Dvendar Tharr are the worst; rivers of lava cut through rock, frequently blocking the way, making exploration a tenuous and perilous notion.

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#2025 #location #art #dlc

Abominable Horrors Stalking Tahrar Barak
17 Apr | 10:00 am

Disturbing monstrosities prowl northern Tahrar Barak, their sinewy, slimy forms slithering on open ground, preying upon any who come into contact with them. Those who are unlucky enough to have seen them call them the stuff of nightmares, though none know their name – or even if they have one.

The creatures’ many limbs – are they even limbs? – are said to lash out, strangling those they manage to grasp. Yet most threatening of all is its underbelly – much like an open, gangrenous wound, it’s an unseemly sight and its stench is sickening. Blind and seemingly possessing little intelligence, these abominations seem to be drawn to other living beings with the single-minded intent of snuffing them out.

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#2025 #creature #art #dlc

Vagrus is Now Live on Consoles!
31 Mar | 2:00 pm

Great news, everyone: Vagrus - the Riven Realms and all of its DLCs are now live on Xbox, Nintendo Switch, PS4, and PS5! It’s been a long, hard road getting the game into a ready state for consoles, offering the features necessary that allow it to play well on these platforms, but we got there, and we can’t wait for console players to sink their teeth into the experience.

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#2025 #console #release

DLC Reveal Trailer & Holiday Deals
19 Dec | 8:00 pm

Vagri! We’re sure many of you’ve been waiting for more information about our next DLC (shaping up to be expansion-sized once again) and the time has come to deliver just that – in the form of a special story trailer we’re excited to share:

So, there you have it. Some exposition delivered by award-winning voice actor Phil Rowe, along with a title reveal and the year of release. Although the latter is fairly vague, we can already say that we are aiming for the first half of 2025, as we’ve been working on it very diligently for months now. There’s still a lot to go, but we’re making good progress and we’re very satisfied with how it’s shaping up. Can you guess where it’ll be set? There are quite a few indicators, we think.

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#2024 #dlc #projectupdate #trailer #teaser

Dev Update – Bloodletting Miscreants
10 Oct | 10:00 am

Today we have a delectable treat for you: new enemies from our coming DLC (which is swiftly becoming expansion-sized). These sick, depraved would-be tribesmen don’t exactly look like the types of folk you’d have around for dinner; however, they would love to have you! You can tell just from their grisly outfits and bloodied weapons – they are the “love you and eat you” types.

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#2024 #enemy #dlc #art

Chunky DLCs and Price Increases
12 Sep | 10:00 am

This week we’d like to broach a matter for the sake of transparency. Reality in the context of global gaming industry trends has set in, and the result is hard times for everyone. We are no exception and, since we have an insatiable desire for creating quality DLCs, this has left us in a rather precarious situation.

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#2024 #update #dlc #price

New Build Is Live - Patch v1.172 Codename: Victorious
12 Jul | 8:04 pm

Hey everyone,

This new patch brings with it one really important and big change and some other fixes we applied since our last update. The large change in question is the altering of how victory works in a campaign. Previously, you were able to win the game, then choose to continue playing. This caused a lot of consistency issues with Ending slides, as you were unable to check them later on and so even if something changed (like a major questline that has its own slide was completed) after the victory, players would miss them. And so from now on, once you retire as part of a victory, you will not be able to continue playing afterward. You can complete the victory condition and then play indefinitely until the time comes you decide to conclude the playthrough and then retire to experience the Endings. Of course, you can also save the game, retire to check the slides, and then load to play more.

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#2024 #dlc #projectupdate #patch #release

Arenas Negras Menu Background with Old Acquaintances Release
20 Jun | 10:00 am

Old Acquaintances is now live! As part of the release, we have included a telling menu background, one which many vagri will be familiar with, especially those who have played the Pilgrims of the Wasteland scenario. The Black Sands and the distant ruins of Arx Mortis is, after all, where it all ended – and where it shall begin anew in the new DLC – for Sedarias.

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#2024 #projectupdate #dlc

Hail, Praetor!
14 Mar | 10:00 am

Great news, everyone: today we at Lost Pilgrims are excited to announce that we are releasing a new Praetor Edition of the game on the 14th of March to coincide with Steam’s Spring Sale. Similar to the Centurion Edition, the Praetor Edition features the updated soundtrack, which we wrote about at length here, the Patronage Pack, and here’s the kicker: the Season Pass, too. The Season Pass is a package that includes our major expansion, Sunfire and Moonshadow, and two upcoming DLCs we plan to release: a Companion DLC and a Region DLC. Picking up this is a great way to support the ongoing development of Vagrus and nab some of our upcoming content at a slight discount to boot.

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#2024 #projectupdate #edition

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