Lost Pilgrims is an indie game development studio working on the dark fantasy strategy-RPG for PC currently under the working title Vagrus, planned to be released in 2019. Although most of us have worked on games before, Lost Pilgrims as a studio is fairly new. We set out with the goal of developing a quality game, one that we ourselves would like to play. Thus, Vagrus is a passion project, and everyone on the team is giving their very best to see it come to life.

CORE TEAM
NOBO | GAMING INDUSTRY VETERAN

Once upon a time a senior developer at a number of studios (including Most Wanted Entertainment, Crytek, Mithis Entertainment), Nobo has since then seen the world through the eyes of a freelancer, and joined the core team of Lost Pilgrims.

SZONJA | SKILLED ESCAPIST WITH A BRUSH GLUED TO HER HAND

As lifelong fan of RPGs, Szonja has an exceptional love for characters of fiction and a passion for bringing them alive with her pen and tablet. Before stepping on the road to follow her dream by becoming a graphic designer, Szonja studied coding, C# no less, which comes extremely handy when she works with Unity, managing and animating the art assets she herself created.

GERI | GAME MASTER FOR LIFE

Geri has been building our wondrous dark fantasy world for over twenty years. Now he’s responsible for game design, as well as creating concept art with our graphic designers, and has been writing stories and lore to fill a gigantic game world with amazing things to do and find.

GABOR | RPG ADDICT WHO HAPPENS TO ENJOY SOFTWARE DEVELOPMENT

In a former life Gabor worked as a sourcing and finance process leader, most recently at GE Digital. Now he is the project and team manager of Lost Pilgrims, who is also responsible for fundraising and game design.

CONTRIBUTORS
AKOS | CONSUMER OF ADVENTURES

An avid gamer and lover of story-driven experiences of all kinds, Akos is a graphic designer by profession. He helps out with various design tasks, ranging from social media profiles to UX design, and is responsible for the game’s UI.

BAZSO | BLACK BIRD DREAMING SINISTER COLORS

As an artist, Bazsó has been drawing and painting for decades. His wonderful work on successful board games (like Saltlands) caught our eyes, and now he works on Vagrus with us. He is one of the artists visualizing the stunning world of the game: painting its ominous greatness right alongside horrific creatures and magical anomalies.

GYURI | MUSIC ENTHUSIAST AND LIFELONG GAMER

Gyuri loves to create worlds, feelings and moods. A well-versed musician and composer, he is producing our game music and sound effects. He is also a great cook and throws amazing parties.

PETER | CONNOISSEUR OF THE BLEAK AND THE ALIEN

Peter Kovacs is a veteran of the graphic design industry, having created everything from storyboards, concept art, comic books, and board games to book covers and illustrations. He received a number of prestigious awards for his work and his distinct style is immediately recognizable in the industry. He primarily works on location artwork for us.