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Game Design Post – Overwatch Rework
27 Apr | 10:00 am

Hello everyone,

In our bid to improve Companion Combat, we have already tweaked Push and Pull effects. Now, we are implementing changes to increase the utility of Overwatch Skills. These tweaks will soon be available in the Beta branch and then go live in our public build as well.

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#2023 #gamedesign #companioncombat #projectupdate

Project Update - Change in Push and Pull Skills
13 Apr | 10:00 am

Hello everyone,

This time we have tweaked push and pull effects in Companion combat – something we have been looking to do for a while. Until now, upon being successfully targeted by push or pull Skills, characters switched positions along horizontal lines. From now on, however, they may move diagonally as well, depending on the positions of the attacker and the defender. This means that the positioning of Companions will have a larger influence on what happens during combat, thus introducing an additional tactical layer.

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#projectupdate #2023 #companioncombat #combat

Character Poses - Skornar
18 Jun | 10:00 am

Skornar may keep reminding you that he is getting old but he is still one of the best fighters you can have among your Companions. Sturdy and crafty, he is very tanky, able to mitigate and sustain a lot of damage before going down. Though he may not deal tons of damage, his support skills make him extremely useful on the battlefield.

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#art #character #companioncombat #crewcombat #poses #skornar

Companion Combat Deployment Redesign
23 May | 10:00 am

Hey Vagrus Fans,

while our Fig crowdfunding campaign is in full effect, we've been busy working on one of the gameplay updates: the new deployment features for Companion Combat.

Above you can see the old and the new Deployment UI and probably can easily spot the differences.

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#character #companioncombat #deployment #fig #milestone

Character Artwork - Skornar
26 Feb | 10:00 am

Have you met the kingpin Skornar in the Prologue? He's quite the colorful sort. Good news is: he'll make his return in the main game as a Companion you can recruit! Ten years older and much grumpier, the warrior has a serious grudge against those who ousted him from Avernum's criminal underworld. Yet his story arc will involve much more than that, with the central theme of coping with growing old - not an easy plight for a warrior and leader such as Skornar.

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#art #character #companioncombat #skornar #vanilla

Companion Combat Guide - Part 4: Movement Effects
07 Feb | 10:00 am

In the last part of the Combat Guide we took a look at defenses and their importance. This time, we'll delve into effects that involve movement or its restriction in one way or another. 

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#alpha #combatguide #combatskills #companioncombat #gamedesign

Companion Combat Guide - Part 3: Defenses
31 Jan | 10:00 am

In the last part of the Combat Guide we took a look at Companion Actions, including moving, Skills, and their combinations. This time, we'll delve into defensive stats and their importance.

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#alpha #combatguide #companioncombat #defences #gamedesign

Companion Combat Guide - Part 2: Companion Actions
17 Jan | 10:00 am

In the previous part of our Companion Combat Guide (Part 1: The Basics) we left off at discussing the Leader's role in combat after outlining the basic rules of an engagement. In this part, we'll cover the actions that Companions can take during their turn.

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#alpha #character #combatguide #combatskills #companioncombat

Companion Combat Guide - Part 1: The Basics
27 Dec | 10:00 am

In the final chapter in our Character Design series, we have touched upon how we come up with the stats and skills for the Companion characters and enemies in Vagrus. A great number of those stats come in to play in action, so in this new Companion combat series, we are going to walk you through how they work in the game. Let’s start at the basics!

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#2018 #combatguide #companioncombat #initiative #resourcefulness

Character Artwork - GorGoro
11 Dec | 10:00 am

Another character in the long line of non-human cast members is the Orc mercenary and master-at-arms called Gor'Goro. Even among his warlike kin, he is considered a paragon of martial prowess and a very promising leader, yet a strange doubt seems to be tearing at his heart about the fate of his kind. Thus, Gor'Goro has left behind his tribe and set out on his own, swearing to forge a destiny independent of other Orcs and their troublesome politics. For years now he's befriended all manner of warrior folk and settled down in Tor'Zag's Shelter to teach and train. Yet someone like Gor'Goro could never bear sitting on his hands forever.

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#art #character #companioncombat #gorgoro #orc

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