This week we’re coming to you with another teaser, this time of the elemental variety. As you might know, the elements, specifically fire and earth, are closely tied to our At the Heart of Ruin expansion, and the proliferation of elementals that personify these elements comes about largely because of the spirits of these lands, destined to suffer and be consumed by rage. This is the sad legacy of the Calamity.
Today we have another teaser for you in the form of character art – an essential component of our upcoming At the Heart of Ruin expansion, where many new humanoids, beasts, creatures, and anomalies are set to be introduced. And yet, this one is hardly ostentatious; it does not aim to dazzle or inspire fear, but simply to show you one of the various factions of authority that exist in Scrapheap, the focal point of many coming adventures.
This week’s location showcase for our At the Heart of Ruin expansion reveals the Ember Mines, a highly contested site that once belonged to the Dwarves of Dvendar Tharr, but has recently become a den for the numerous scavenger gangs that plague Varnurud. Whether it's sacrificial burnings or the enjoyment of human flesh, these savages are hardly the kind you’d be happy to encounter in the Ember Mines’ depths. No wonder that few go near the site – to do so is to invite death – though the resources within are said to be plenty, and there is talk of far more down the shaft than mere scrap.
As we ramp up the teasers for At the Heart of Ruin’s release, some of Varnurud’s most perilous landscapes come to the fore. While the mountainous realm’s northernmost reaches are a far cry from the red-hot, scorching locales closer to the volcanos, they pose a different kind of threat – one emanating immense dread. In so many respects, this is no man’s land.
Excitement builds steadily as Vagrus's console release draws closer, and at the studio, the mood is elated. We cannot wait to introduce the game to an entirely new segment of the player base, which, according to the feedback we’ve received thus far, can hardly wait for the release. Thus, as we march onward to the 31st of March release date (for Xbox, Nintendo Switch, PS4, and PS5), we thought it’d be fitting to share some of the features that we think make the game play well on consoles. It’s certainly not your typical console release, though, if not for anything else, then for the mix of genres that is Vagrus.
It’s about time we brought to your attention one of the most insane gangs of them all in our new At the Heart of Ruin DLC, who call themselves the Cleansing Conflagration. This band of murderers and pyromaniacs are just as likely to lob fiery projectiles your way as they are to parley, so if you're a vagrus who relies on persuasion to get what you want, you’ll not find these madmen particularly amenable.
The theme and look of this week’s location reveal for our upcoming DLC, At the Heart of Ruin, is quite different from the previously teased ones, all fiery and desolate. It is true that vagri who brave the Mountains of Fire will mostly traverse a volcanic hellscape replete with peril of the scorching variety, but what lies beneath is also intriguing.
Our aim at Lost Pilgrims is not just to create memorable gaming experiences, but also to introduce you to people who contribute to building our cozy community. Therefore, we have interviewed Ben the Human, who has been streaming Vagrus for a while now and recently arrived at a major milestone by concluding a run with over 250 episodes. This seemed like the perfect opportunity to ask him about his gaming journey and his experience with Vagrus:
This week we’re excited to show off some recent revamps of our UI that we’ve been working on, namely a rework of the Extras menu point in the game’s main menu. The most important improvements here entail the ability to rewatch all Vagrus cinematics, including the main campaign’s intro, as well as the story trailers of Old Acquaintances and At the Heart of Ruin, our upcoming DLC.
This week we’re bringing you a glimpse of what some might consider slithering death. It is the Salamander, one of At the Heart of Ruin’s many new enemies. Just coming into contact with one would terrify even the most stalwart souls, as the look of malice in their eyes is inescapable, and their speed, cunning, and fiery abilities make them formidable opponents in battle.