SEARCH
The Soundtrack of Vagrus
22 Feb | 10:00 am

Today we’re going to focus on something essential to most people’s lives, and indeed, to the entire gaming industry: music. When we set about creating Vagrus many years ago, we knew that we wanted to place immersion first, and one surefire way to create and maintain immersion is with ambiance and music, of course. And so it was that we came to know the Humming Composer: the very talented individual responsible for Vagrus’s original soundtrack or at least for the core game. It is an hour long and includes eighteen tracks ranging from eerie to determined to ominous to downright sinister.

Continue reading ...

#2024 #soundtrack #music

Expansion Release Date Update
21 Sep | 10:00 am

It’s been a while since we posted an update on the release of Sunfire and Moonshadow, and given our previous announcement in May on aiming to release the expansion in Q3 2023, it’s only fair that we share a project update.

In the last few months, the whole team has been hard at work to set up and fill the huge new region we picked for our upcoming DLC that slowly grew into an Expansion. It’s been a daunting task given the size of the Bronze Desert and our goal to keep the standards we set in the main game regarding engaging storytelling and activities. We wanted to pick a region that was not tied up by existing in-world historical events too much, so we can be more free of those constraints when designing new storylines but that freedom also meant that there were more things to expand upon and work out the finer details of – locations, NPCs, dynamics, and storylines. Overall, it has taken a lot longer to create all the content we set out to but we are finally getting there.

Continue reading ...

#2023 #expansion #update

Vagrus Featured on Steam Strategy Fest
29 Aug | 7:00 pm

Those of you who have been following what’s going on over at Steam are surely aware of the Strategy Fest lasting from 28th August to 4th September. Vagrus is represented in the festival with a never-before-seen 35% discount! A great time to grab it at this bargain price if you haven’t already.

Continue reading ...

#2023 #steam #fest

Turn-based Fest Follow-up
29 Dec | 10:00 am

We recently announced Turn-based Fest, an event that originated from the initiative and hashtag #TurnBasedThursday – a collaborative project we launched roughly one and a half years ago. The Fest itself was essentially a curated Steam sale that put a focus on turn-based games. With the first Turn-based Fest now behind us, we are happy to report that the Fest was both a blast and a resounding success among many participants! Imagining that the details may be of interest to many people, regardless of having partaken in the festival or not, we have put together some noteworthy insights about the event and its aftermath.

Continue reading ...

#TurnBasedThursday #2022 #projectupdate #hiddengems

Turn-based Fest and Indiedb Indie of the Year
05 Dec | 1:00 pm

As some of you may remember, roughly one and a half years ago we started the initiative known as #TurnBasedThursday. At the time, the goal was to bring together other game developers and allow them to show off their games on inclusive Twitter threads. At first, the threads were small, the engagement scarce, but these soon grew along with the developers involved with them. The developers integral to the efforts included the likes of Terra Randoma, Trese Brothers Games, Hugging Dragons (responsible for Wicked Lands), and, at the time Strateture.

Continue reading ...

#TurnBasedThursday #2022 #projectupdate #award

Steam Autumn Sale & Steam Awards Nomination
24 Nov | 10:00 am

Hello everyone,

Recently, we have shared posts pertaining to various areas of development, such as multi-platform controller support (featuring an adaptive button UI and drag & drop system), mobile and tablet porting & screen optimization of Vagrus for all mobile devices and the recently released Steam Deck, and finally, Localization in the shape of community translations. This post is going to be a bit different.

Continue reading ...

#2022 #awards #gog #projectupdate #steam

The Most Dangerous Ruins of Terra Supra – Part 1
27 Oct | 10:00 am

As you may know, terra supra, the northern part of Xeryn, is dotted with perilous and deadly places most people tend to avoid. Now, we are going to take a look at these, focusing on the ruined cities of yore. Embark with us upon a dread journey into the most dangerous ruins in the Riven Realms. Be warned, though, they are not for the faint of heart!

Continue reading ...

#lore #2022 #rpg

Turn Based Top 30
08 Sep | 2:00 pm

Hello everyone,

Guess what! We have made it on a top 30 list curated by Turn Based Lovers! They have compiled a list of the best turn-based PC and console RPGs of the last two years. We are mentioned in the September 2021 to June 2022 segment along with titles like Pathfinder: Wrath Of The Righteous, Gloomhaven and Ruined King: A League Of Legends Story. Needless to say, we are absolutely flattered!

Continue reading ...

#2022 #projectupdate #turnbased #video

Project Update - Zeli Introduction
25 Aug | 10:00 am

Our post last week featured James, one of our recently hired writers. We hope you expect the unexpected because today’s post is about Zeli, a recently hired writer! Both of them have joined Lost Pilgrims at the same time, so their tasks have been essentially the same: working on the Glossary, reviewing existing material, delving into the rich lore of the Riven Realms, and of course spinning tales for the upcoming Seekers of Knowledge DLC – among other things.

Continue reading ...

#projectupdate #team #2022

Project Update - Vorax News Round-Up
18 May | 10:00 am

Having just recently released our first free DLC, we’ve been pleased with the feedback so far, which has included a number of game journalists covering the release, along with the new features that it brought.

First off was Liam Dawe, the owner of GamingOnLinux; he wrote a piece on his website that you can find here. Linux gamers must be starving for some dark SRPG action, as they also covered the release with an article at linuxgamenews.com.

Continue reading ...

#projectupdate #Vorax

1234