SEARCH
New Build Is Live - Patch v1.176
02 Oct | 5:00 pm

Hey everyone,

This week’s update addresses several issues that we’ve been aiming to fix since our last patch. It also adds several new small Quality of Life features that further streamline UI and UX elements across the board. Alongside this, we are continuing to work hard on our coming DLC, and will endeavor to share more about it as we move closer to the end of the development cycle.

Continue reading ...

#2024 #dlc #projectupdate #patch #release

Lost Pilgrims at Fighting Fantasy Fest 5
19 Sep | 10:00 am

Well, one lost pilgrim to be precise. On 7th September, I was fortunate to have participated in Fighting Fantasy Fest 5 in the UK, representing Lost Pilgrims there in exhibiting the City of Thieves graphic novel I’ve been working on with Chameleon Comix’s founder Gyula Szűcs and mega-talented graphic artist Krisztián Balla. We met and chatted with a lot of enthusiastic Fighting Fantasy fans, encountered living legends, listened to intriguing talks, and saw a ton of cool stuff, including the new gamebook The Dungeon on Blood Island by Sir Ian Livingstone himself.

Continue reading ...

#2024 #fightingfantasy #lostpilgrims

Turn-based Thursday Fest is back!
04 Apr | 7:00 pm

You heard it right: it’s back and it’s no surprise we’re involved. Lost Pilgrims Studios is delighted to work alongside some of the best indie developers in the industry to bring the Fest back. This time we’re in partnership with a slew of talented devs, including Terra Randoma, Trese Brothers (Star Traders: Frontiers & Cyber Knights: Flashpoint), Unleash the Giraffe (Seer’s Gambit & Obsidian Prince), and Curious Dynamics (Folk Emerging), who have been heartily involved with organization this time round.

Continue reading ...

#2024 #sale #project #update

A Brand New Year
18 Jan | 10:00 am

Hey everyone,

With the festive season now firmly behind us, we here at Lost Pilgrims Studio would like to wish all of you a prosperous 2024. We hope that you all feel as recharged and energetic about the new year as we do.

The release of the expansion Sunfire and Moonshadow and its accompanying Season Pass were our main highlights of 2023, yet in 2024, we have even bigger plans. Namely, the release of two DLCs: a companion DLC and a region DLC. Needless to say, if you’ve already bought the Season Pass, you needn’t do anything more than wait – we’re already hard at work on both pieces of content – and we can’t wait to share more information (and teasers, naturally!) about them as we draw closer to their release.

Continue reading ...

#2024 #projectupdate #celebration

Vagrus Demo on Xbox
07 Dec | 1:00 pm

Hey everyone,

You might be aware that Vagrus has been verified on Steam Deck but did you know that the game is – sort of – available on Xbox, too? As part of the 'ID@Xbox Game Demo Fest: Winter 2023', for a limited time, the demo version of Vagrus is available on Xbox. That’s right! Back during summer, their event team put out a call for game demos. We figured why not apply, so we did and we made it into the prestigious 33 selected demos!

Continue reading ...

#2023 #projectupdate #xbox #release

Kadaath and the Outer Realms
30 Nov | 10:00 am

Today we’re eager to delve into one of the newest additions to Vagrus : Kadaath on the Outer Realms. Released for free for all players at the same time as our first expansion, this section of the Outer Realms can be accessed by first heading to Lumen in the base game, where vagri can begin a quest to get there provided that the year is at least 1108 p.c., they have at least four hundred Bross, three Companions, and at least three Renown. An in-game pop-up directs new or returning players there also, though this information can also be accessed at any time by using the “What’s new?” button under the Extras submenu in Vagrus’s main menu.

Continue reading ...

#2023 #art #location

Vagrus Featured on Steam Strategy Fest
29 Aug | 7:00 pm

Those of you who have been following what’s going on over at Steam are surely aware of the Strategy Fest lasting from 28th August to 4th September. Vagrus is represented in the festival with a never-before-seen 35% discount! A great time to grab it at this bargain price if you haven’t already.

Continue reading ...

#2023 #steam #fest

Expansion Teaser: Bandul Character Animations
06 Jul | 10:00 am

The Bandul are desert-dwelling nomads native to the Bronze Desert. They live in so-called "sakrets": a couple of families banded together, herding their animals across the arid wastelands of northern Xeryn, between oases they hold sacred and that are integral parts of their roaming lifestyle. If you choose to venture into the northwestern part of the continent, you are bound to encounter them. Whether they will be on your side or your bitter enemies is up to you and the decisions you make in the upcoming expansion for Vagrus.

Continue reading ...

#2023 #expansion #teaser

Lost Pilgrims Team Building 2023 May
01 Jun | 10:00 am

It’s been a while since all of us had the chance to meet up for a nice night out together, kick back, relax, and socialize. Thus, we decided to take the chance and use the positive reception of our upcoming expansion as a reason to celebrate.

We at Lost Pilgrims have developed a tradition of team building wherein we knock back some drinks at one of Budapest’s geeky dive bars – Barcraft II, found in the heart of the city near Nyugati railway station. This is arguably much more conducive to bonding over than dull seminars and scavenger hunts.

Continue reading ...

Expansion Devlog 1 - The Geography of the Bronze Desert
25 May | 10:00 am

Hey everyone,

With the announcement of Vagrus’s first expansion behind us, we thought that it’d be a good idea to create a short series of devlogs about certain frequently appearing topics regarding Sunfire and Moonshadow. The first of these – the one you’re reading – is about the region itself and its boundaries, with some lore tidbits sprinkled in. So, let’s get to it!

Continue reading ...

#2023 #expansion #devlog

1234