As part of our ongoing efforts to elicit the best feedback, we’re focusing on you this week; we would like to know what pivotal decisions you made during our latest content releases. To this end, we would like you to answer a question.
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Hey everyone,
Hot on the heels of last week’s Old Acquaintances release, today we’re deploying a hotfix to ameliorate the issues that players have reported. We are happy to see that there were no big problems, and even happier with the great feedback we’ve received from the players currently enjoying the DLC.
Let’s keep it short and sweet: our new Old Acquaintances DLC is now available on Steam, GOG, and the Epic Games Store! It’s been a long time coming, and while we’ve enjoyed the ride, we can’t wait for you – the players – to sink your teeth into the stories of both Javek and Sedarias, the two new Companion characters included in this piece of content. We hope you’ll enjoy the expanded lore, characters, and hirelings on offer – all have been a pleasure to work on.
Stay tuned and conquer the wasteland!
Hey everyone,
This time, we come to you with a huge package of changes to the game. The first order of business:
The Prologue (Demo)
This scenario offers players a fixed timeframe within which they can play Vagrus without purchasing the game. Since its release in May of 2023, we’ve been eyeballing it for quite some time, and have finally overhauled it with many of the quality of life improvements the main game has seen. See our Steam post here for more information.
Hey everyone,
We haven’t released a new build since way back in February, so we have got a slew of changes to discuss. While the changes are wide-ranging and significant, we’ve broken down each batch into easily digestible sections, the first of which is the Outpost and its coming update. For those of you looking for an abridged breakdown of what we’ve been working on you may simply scroll down to the patch notes.
This week we’re getting down to brass tacks: our first upcoming DLC this year and the Companions therein. Development is coming along smoothly, and we thought we’d share the highlights by delving into some details – without giving much away this early.
You heard it right: it’s back and it’s no surprise we’re involved. Lost Pilgrims Studios is delighted to work alongside some of the best indie developers in the industry to bring the Fest back. This time we’re in partnership with a slew of talented devs, including Terra Randoma, Trese Brothers (Star Traders: Frontiers & Cyber Knights: Flashpoint), Unleash the Giraffe (Seer’s Gambit & Obsidian Prince), and Curious Dynamics (Folk Emerging), who have been heartily involved with organization this time round.
On the tip of the Molten Tongue lies the Imperial city of Avernum behind its ash- and soot-covered walls of bone and dark stone. The many forges and furnaces here toil relentlessly, belching foul smoke day and night under the watchful gaze of the Prefectus, who commands his black-hearted Avernus Legion from the imposing Slagfort. Many comitati, merchants, and grifters flock to Avernum in the hopes of finding trade, rest or work; often, only cruelty and dark deals await them in this corrupt city under burning skies.
Great news, everyone: today we at Lost Pilgrims are excited to announce that we are releasing a new Praetor Edition of the game on the 14th of March to coincide with Steam’s Spring Sale. Similar to the Centurion Edition, the Praetor Edition features the updated soundtrack, which we wrote about at length here, the Patronage Pack, and here’s the kicker: the Season Pass, too. The Season Pass is a package that includes our major expansion, Sunfire and Moonshadow, and two upcoming DLCs we plan to release: a Companion DLC and a Region DLC. Picking up this is a great way to support the ongoing development of Vagrus and nab some of our upcoming content at a slight discount to boot.