NEWS
The Old Subterranean Realm
11 Dec | 10:00 am

Today we’re taking you underground, into a realm obscured to most inhabitants of Xeryn. Beneath the broken sprawl of the Mountains of Fire lies a labyrinthine network of cyclopean tunnels: the roads of the ancient Dwarven kingdom of Dvendar Tharr. During Xeryn’s Third Age, before the Calamity wreaked untold havoc, these passages were used for trade, marching armies, and all manner of other activities. In fact, the majority of Dwarves during the period favored them over paths above ground. Small fortresses stood at important crossroads or straddled major causeways, and by now, many of them have crumbled to rubble.

Their sheer size and scale may give one pause. And yet, in the Fourth Age, these roads – not to mention the vast caverns that often split off from them – are brimming with peril. With the Dwarves gone, there has been ample time for other creatures to move in and take control over parts of the structures, and those creatures do not like sharing territory. They stalk the halls awaiting their prey, dragging them into the dark.

Naturally, these roads also connect old Dwarven cities, of which there were many. Some of those who have played our At the Heart of Ruin expansion will already know one of those locations, but as production for the content draws to a close, more may be revealed.

Would you brave these subterranean roads? The time when you might have to is drawing closer and closer. Until then, do as you always do – stay prepared, stay awesome, and conquer the wasteland!

– The Lost Pilgrims Team

 

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