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Project Update - Our New Office
20 Jan | 10:00 am

With the new year come new challenges and new momentum as well for Lost Pilgrims. As a part of that we've now moved into a new office space after a long period of working exclusively from home. During the Covid years the studio had to adapt to the unfortunate situation and admittedly, this arrangement was quite hit-and-miss for the majority of the team. Now that we are also recruiting, we decided to move into an office again - at least those of us who have to communicate and iterate on a daily basis.

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#projectupdate #office #team #2022

Project Update - Holiday Happenings
13 Jan | 10:00 am

Hey everyone,

Now that the 2021 holidays are over and we had a little rest, Lost Pilgrims is getting back into the swing of things. But even during that wonderful time of the year, we had some amazing things going on around Vagrus, which we've decided to collect into a single article for you.

First, Vagrus made the list of Nookrium's favorite indie games of 2021. From a dude who plays and critiques so many games, this is a great honor! Go check out his work if you are into hidden gems of the indie gaming world, which his channel focuses on.

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#projectupdate #2021 #2022 #awards

Project Update - Happy New Year
31 Dec | 4:00 pm

Hey everyone,

we just wanted to drop by and wish all of you a Happy New Year! 2021 is ending and what a year it has been! For us, it certainly turned out to be the most challenging, exhausting, thrilling, and glorious year in a while, a true roller-coaster. Vagrus was finally released after years of development and was very well received by you, the players. As promised before, we'll keep working on the game through 2022, starting with a free DLC companion and additional stories, then moving on to a larger expansion. That means that you'll be hearing from us soon, so stick around for 2022, too.

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#projectupdate #holidays #2021

Project Update - Emperor's Edition (In)Boxing
28 Dec | 10:00 am

We talked about the Collector's Edition of Vagrus in a previous post and now the time has come to reveal the Emperor's Edition! With all the elements that come in the box having arrived and being prepared for shipping, we can show them off, starting with one of the stars of the show: the Finndurarth miniature.

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#projectupdate #reward #emperor #2021

Project Update - Happy Holidays
24 Dec | 4:00 pm

Hey everyone,

we at Lost Pilgrims wanted to wish all of you happy Holidays! It's time for everyone to enjoy their well-deserved rest at the end of the year. We hope that you'll have the opportunity to just chill, play games, read, eat, give or receive gifts, or whatever else your heart desires. Lost Pilgrims will be hibernating as well but next year, we'll return with new stuff and new content for Vagrus.

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#projectupdate #holidays #2021

A New Build is OUT - Patch 1.0.17 - Codename: Bombus Magnificus
22 Dec | 2:00 pm

Hey everyone,

we've had a final patch for this year in the works for a while now. This one also includes fixes and tweaks primarily before we move on to adding chunks of new stuff next year. Still, rounding these glitches out first was more important than rushing headlong into creating new stuff, so we hope you appreciate the work we put in this one.

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#projectupdate #patch

Project Update - Welcome Ákos
09 Dec | 10:00 am

With this post, we invite all of you to welcome Ákos Porcsin, who joined Lost Pilgrims fairly recently as a Graphic Designer and UX/UI Designer. Alright, alright, that's only half-true, because actually, Ákos has been working on various aspects of Vagrus for a while now, but now he's joining us full-time. Most of the awesome UI improvements are to his credit and his responsibilities will now also include social media tasks, video editing, print media, and much more. When he isn't working, playing video games, or recording video gaming industry podcasts, Ákos is a super outdoorsy dude, riding his bike, climbing a wall, or hiking somewhere.

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#projectupdate #team #new #2021

Project Update - Vote for IndieDB GOTY
02 Dec | 5:00 pm

This year has been blast for us. Vagrus getting picked up by IGN for their Gamescom announcement-rail and then our full launch in October, despite Covid and other challenges, are the things that we are perhaps the most proud of. Of course, neither of those would have been possible without your continued support along our journey. Many sites run Game of the Year polls, and one such is IndieDB with their Indie of the Year 2021 competiton. If you like our game, consider voting on our indieDB page.

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#projectupdate #goty #indiedb #vote

Project update - Merch, Awards, and New Vagrus Builds
26 Nov | 6:00 pm

Hey everyone,

Merch Shipped Soon

Despite all the hurdles (production issues, massive paper shortage, etc.) our Vagrus-related merchandise is in the last stages of production. Shipping will start as soon as we receive the finalized items from the printing factories. We are sorry about the delays, it has been a difficult road to get here.

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#projectupdate #merch #awards

Project Update - What are we working on?
25 Nov | 10:00 am

Hey everyone,

the last few weeks have been slow. Most of our team is either on sick leave or vacation, while the rest of us have been trying to finish tasks related to our physical Vagrus products or were busy formulating plans for the future of Lost Pilgrims. Bear with us though, as we are getting closer to realizing these plans. For now, let us look at what we are working on in more detail.

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#projectupdate

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