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Project Update - December 2019
19 Dec | 10:00 am

Hey All,

it's been a long time since we posted a project update, and we have a number of important news to share so here we go!

Lost Pilgrims is 2 Years Old

It is hard to believe that we founded the studio two years ago - who would have thought that time was going to fly so quickly. We have achieved many things and learned a LOT about game development. We lived through highs and lows alike, but the most important thing is that we persevered. Just to give you an idea, here are a few highlights:

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Character Artwork - Finndurarth
17 Dec | 10:00 am

By now you have seen a lot of available Companions from Vagrus, but there are still one or two up our sleeves. So, without further ado, let's talk a bit about Finndurarth, a new and powerful potential addition to your team.
 
The Dragonmage Finndurarth is the protégé of a powerful noble family from the northern Dragonlands. She has shown signs of arcane affinity from early childhood and was tutored by powerful spellcasters who had unlocked her Flame (the source of magical energy that Dragonmages possess) and taught her how to use it well. However, Finndurarth's exceptional upbringing and brilliant mind would lead her to be discontent with 'simply' being a powerful and influential mage, so she also signed up to become a diplomat, honing her inherent talent for speaking and mediating. Though by no means an expert in either, her diplomatic skills as well as magical abilities make the young Dragonmage a valuable asset for any comitatus. However, her inexperience with journeying through wastelands as well as often naive or idealistic world view can spell trouble for her traveling companions.
 
In gameplay terms, Finndurarth is a powerful spellcaster unlike any other previous Companion. Her lightning-based attacks can deal with single opponents and groups alike - you only have to be aware of her depleting Power statistic that fuels her spells. She can also cast a protective arcane shield on a friendly target and - thanks to her wings - fly to any empty position on the battlefield. You have to be careful though, because although Finndurarth can dish out a fair amount of damage, she is rather on the squishy side.
 
As for the artwork (created by Bazsó Lossonczy), the challenges involved her having wings as well as many Draconic features like small horns, several different skin tones, inhuman eyes, claws, and more, and yet she had to look likeable and even a bit naive. We are very satisfied with the outcome, and in Finndurarth we see a Companion who is very much apart from the others in look and design yet fits well into the established art style.

The Lost Pilgrims Team

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

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Wanna get the game as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it! 

Fig.co | Steam | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

Character Animation - Brigand
10 Dec | 10:00 am

Another enemy animation has come off the conveyor belt! The Brigand is now ready to fight your companions in all his animated glory, brandishing his spear and sporting that baller turtle-shell helmet.

The Lost Pilgrims Team

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

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Character Poses - Scortaur
03 Dec | 10:00 am

This time, we'll revisit the dreaded Scortaur and take a look at their stats and skills in general. These creatures are devious, fierce, and horribly mutated, so you'll have to be prepared to be challenged by their combat abilities when you run into them.

The most apparent stats when it comes to these horrid savages are the high Vitality and Block chance, which often adds a bonus to their already considerable Armor. Additionally, they are quite resistant to many status effects and have great Initiative. Their four Combat Skills make them versatile opponents:

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Heroselect (Video)
21 Nov | 10:00 am

This week's video showcases the feature we refer to as 'heroselect', though the people you are selecting from are rarely heroes. Rather, they are your Companions, and you will often be asked to select a certain number of them to take on ventures or segments of missions.
 
In the video, you can see the arena fight Event ask you to select four Companions you take into the fighting pit. After selecting your Companions thusly (and before rejoining the others), Perk tests, combat deployment, and all other effects only calculate with the selected Companions.

The Lost Pilgrims Team

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

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Wanna get the game as early as possible with even more content? Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it! 

Fig.co | Steam | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord

Character Poses - Yrg Worker
19 Nov | 10:00 am

The most common type of Yrg are Workers, so much so, in fact, that most people on the continent equate the Yrg race with these nearly mindless drones. Though there are many more sub-species of these insectoids, the Workers indeed make up the vast majority of hives. With utter disregard for their own safety they build, haul, guard, and explore in the name of the hive. Sometimes workers are abducted by specialized hunters and are made to serve as mounts, beasts of burden, or even arena fodder by the use of crystal magic.

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Character Artwork - Criftaa
05 Nov | 10:00 am

'But guys, there has already been a post about Criftaa. Is this the same?'

'No! And yes! The Criftaa you have seen is from 'Pilgrims of the Wasteland'. She is an enemy there, and a very important one at that. This Criftaa is a companion version of the same person, some 10 years after the events of 'Pilgrims of the Wasteland'.'

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The New Open Access Build (v0.4.5) is OUT!
18 Oct | 6:00 pm

Key Highlights on what's included in the new release

 

  • Milestone 3 - Extended Narration Voice Over for Agos
  • Milestone 7 - Character Idle Animations in Companion Combat
  • Milestone 8 - Enduring Effects (it means curses, of course)
  • Milestone 9 - Random Passengers, and
  • Milestone 12 - Workforce Mechanics (partially).



The have been or will be game design posts about all but one: narration so let's focus on that for a second.

New Content: Extended Narration
It has taken much longer than expected to reach Charles - the voice of Agos the Wanderer - due to some personal matters as well as his change of career. We are happy to share that now we have all the narration recorded for Agos through-out Pilgrims of the Wasteland, and even for the beginning of the main game as he leaves your comitatus after sharing his story. We plan to make a few minor sound editing changes to these new recordings but wanted to delay this build no further, so we will do that in a subsequent iteration only. When playing the PotW story, it gives so much to it already that we think you will like this a lot. Also, here's a shout-out for Charles' new focus as he instructs singers on how to become more confident. Check out and sign up to support his Patreon page if you are interested.

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#patch

Character Idle Animation - Sedarias
08 Oct | 10:00 am

Behind the scenes, a ton of progress is being made for our Companion Combat characters' idle animations. This time, here's a quick look at good old Sedarias, who is  is ready to take on anyone!

We'll be back with more animation sneak peaks soon.

The Lost Pilgrims Team

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Character Poses - Krawag
17 Sep | 10:00 am

The Krawag - draconic reptiles bred to be hunter-killers or guard animals - are easily among the most dangerous enemies in Vagrus. Some of them go rogue and live the solitary life of an apex predator in the cruel wilderness of the Riven Realms, giving vagri like you trouble; others are captured and sent into arenas for entertainment; while still others roam the land in the service of the Dragonlands and its armies.

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