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New Build Is Live - Patch v1.150 - Codename: New Realms
07 Nov | 4:00 pm

Hello everyone,

Xeryn is about to become even more captivating as we proudly announce the release of our highly anticipated expansion: Sunfire and Moonshadow, featuring a vast new region to explore. As of now, it is available to the public on Steam, GOG, and Epic Games and it can be purchased as part of our Season Pass  on Steam, GOG, and Epic., which includes two future DLCs. Check out the trailer here.

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#2023 #projectupdate #patch

Expansion Release Date Update
21 Sep | 10:00 am

It’s been a while since we posted an update on the release of Sunfire and Moonshadow, and given our previous announcement in May on aiming to release the expansion in Q3 2023, it’s only fair that we share a project update.

In the last few months, the whole team has been hard at work to set up and fill the huge new region we picked for our upcoming DLC that slowly grew into an Expansion. It’s been a daunting task given the size of the Bronze Desert and our goal to keep the standards we set in the main game regarding engaging storytelling and activities. We wanted to pick a region that was not tied up by existing in-world historical events too much, so we can be more free of those constraints when designing new storylines but that freedom also meant that there were more things to expand upon and work out the finer details of – locations, NPCs, dynamics, and storylines. Overall, it has taken a lot longer to create all the content we set out to but we are finally getting there.

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#2023 #expansion #update

Expansion Teaser: Bandul Character Animations
06 Jul | 10:00 am

The Bandul are desert-dwelling nomads native to the Bronze Desert. They live in so-called "sakrets": a couple of families banded together, herding their animals across the arid wastelands of northern Xeryn, between oases they hold sacred and that are integral parts of their roaming lifestyle. If you choose to venture into the northwestern part of the continent, you are bound to encounter them. Whether they will be on your side or your bitter enemies is up to you and the decisions you make in the upcoming expansion for Vagrus.

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#2023 #expansion #teaser

Expansion Announcement: Sunfire and Moonshadow
11 May | 9:00 pm

The time has finally come to announce our upcoming expansion for Vagrus and go into a little detail about what we’ve been working on for the past seven months. It’s been a long, hard road, and while we’re slowly making our way to the finish line, we still have a great deal of testing to do, plus numerous final touches to iterate upon. It’s a terribly exciting time at Lost Pilgrims Studio, and it’s time to share at least some of it with those who made it possible: you, the players. The expansion’s store page is available for viewing and is ready to be wishlisted on Steam, GOG, and Epic.

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#2023 #expansion #announcement

We Had a Visitor
20 Apr | 10:00 am

Big news: we had a visitor!

Last week, we had the pleasure of meeting PeterJ, one of our long-time players. If you are present on our Discord server, you might know him – he’s quite active there whenever new builds are published for the game. Apart from family, friends – and of course participants at cons – he is the first living, breathing individual we've met in person who knows and plays Vagrus. Ever since our Fig campaign back in 2019, he has played around a whopping 1,000 hours! Very impressive if you ask us, and we are absolutely honored by his dedication. We are also grateful for his continued assistance with providing invaluable feedback on preview builds in particular.

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#2023 #visitor #team

The Most Dangerous Ruins of Terra Supra – Part 3
16 Mar | 10:00 am

Another week, another lore post - this time we return with the third part of our ongoing series of articles about perilous ruins of the Riven Realms (more specifically, the northern regions called terra supra). We will look at three more very dangerous places that used to be centers of civilization in the fabled past, before the Calamity ruined most of Xeryn. This time, on the chopping block are Urad, the city lost in the fog, once-mighty Quathos of the Dwarves, and ominous and all too quiet Valley of Sleepers. Let’s dive in!

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#art #location #2023 #lore

New Build Is Live - Patch v1.1300221S - Codename: Magnificatus est Controls
22 Feb | 10:00 am

Hey everyone,

Today we are releasing a large patch with features that we’ve been talking about for some time, most of which are a reiteration from the post we released about a public Beta weeks ago. With that Beta now over, you can now scroll down to see all of the details regarding our implementation of full controller support, UI and text zooming, improved initial game loading times, and much, much more. Alongside these, we have also implemented a new pop-up window for players to see what’s new when they load up the game, and a DLC catalog, which lets you see what content you already own, as shown below.

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Turn-based Fest Follow-up
29 Dec | 10:00 am

We recently announced Turn-based Fest, an event that originated from the initiative and hashtag #TurnBasedThursday – a collaborative project we launched roughly one and a half years ago. The Fest itself was essentially a curated Steam sale that put a focus on turn-based games. With the first Turn-based Fest now behind us, we are happy to report that the Fest was both a blast and a resounding success among many participants! Imagining that the details may be of interest to many people, regardless of having partaken in the festival or not, we have put together some noteworthy insights about the event and its aftermath.

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#TurnBasedThursday #2022 #projectupdate #hiddengems

Project Update - Update on Vagrus Localization
12 Oct | 10:00 am

 

Hello everyone,

This one is going to be an update on localization. A while back, we cited the game’s complexity, size, and it being a niche game that resulted in a relatively low sales volume as factors that made any kind of localization unlikely. Despite that, we have been encouraging players to still wishlist the game and let us know what languages they would like to see it translated into in a dedicated localization thread and promised to reassess the situation after a while to see what is desired and viable and what is not. A year has passed since, and it is time for us to do just that, which led to a good and bad news kind of situation. The bad news is that sales figures and declining wishlists in non-English-speaking regions made the prospect of official translations not viable.

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#2022 #projectupdate #localization

A New Build is OUT - Patch 1.1.250930K - Seekers Hotfix
30 Sep | 4:00 pm

Hey everyone,

Thanks for the amazing welcome of the Seekers of Knowledge DLC and our patch published parallel with all kinds of improvements. Seeing so many new players and hundreds of old ones who picked up the game again made the whole team very happy, especially with the game’s full release anniversary coming up soon. Expect a post on the day from us with a summary of the first year.

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#2022 #hotfix

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