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The Many Faces of Javek
11 Jun | 10:00 am

After discussing the Supporter Pack cosmetics of the dark knight Sedarias in a previous article, we thought balance would be best served by taking a similar look at Javek, the sorcerer with telepathic powers. Naturally, these two Companions (who you can get via the “Old Acquaintances” DLC), as well as Vorax (who everyone gets for free), have their own unique appearances when you also get one of the Supporter Packs.

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#2025 #character #art #supportert

A New Build is OUT - Patch 1.1501207T - Codename: Winter Canvas
12 Dec | 3:00 pm

Hey everyone,

It’s that time of year again and so we at Lost Pilgrims wanted to wish you all Happy Holidays! Enjoy your well-deserved rest, spend time with your loved ones, or just chill, play your unplayed games, read, eat, or do whatever makes you happy.

We are winding down as well after we take care of a few things and although we’ll monitor the usual channels, we’ll hunker down until early January because the last half a dozen months have been quite exhausting for the Pilgrims.

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#2023 #patch #hotfix

A New Build is OUT - Patch 1.01 - Codename: Outpost
17 Oct | 2:00 pm

Hey everyone,

We've been trying to catch up since the launch last Tuesday and get on top of some of the bugs that many of you reported while also rounding out the missing Outpost and Wealth victory path ending parts. Although some bugs are still being hunted, the latter two are now being added to Vagrus.

This means that you can now build your own outpost out in the wasteland (one specific spot for now, room for expansion later), and upgrade it bit by bit so that in the end it yields you profit from time to time if managed properly. It is important to know that no new UI or feature comes with the outpost, since Vagrus is not a game that involves building stuff - the outpost is instead presented in Event format like it was envisioned from the beginning (and similar to other victory paths). Once completed, the outpost can be used for vagri with the Wealth ambition to win the game (but can be completed with all vagri). It's super expensive to do that, mind you, giving you a nice endgame goal and challenge.

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#projectupdate #patch #update #release

Project Update - Quest, Quests, and More Quests!
30 Sep | 8:00 pm

This week’s devblog is all about the plethora of quests being added to Vagrus with the full launch on October 5th. The update will include a revamped UI, a new companion to recruit, and plenty of quests to find on your journies across the wastelands. Let’s take a look at what’s coming!

Revamped User Interface and Extended Campaign Map

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#projectupdate #release #UI #quests #trailer #companion

Project Update - The Smolderbone Region
22 Apr | 10:00 am

The latest content update (Patch 0.5.30 Codename: Brimstone and Bones) brings with it a spacious region to explore, the most prominent part of which are the Smolderbone Flats. Players who took the 'Pilgrims of the Wasteland' standalone story for a spin surely recognize this place, as it was an important location in that story. And yet you will find that much has changed since your last visit, with 10 years passing, allegiances shifting, and new threats rising.

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#projectupdate #region

Location Artwork - Larnak
23 Feb | 10:00 am

'Ah, Larnak, the city of contradictions. It sits in the middle of the hottest, driest desert of the continent and yet you could not find a more damp and dark place. The reason is, of course, the presence of the vast underground lakes around which the settlement was built. The waters are sacred to the desert-dwelling Sadirar tribes and yet these days the Imperials use them as industrial ponds to grow their precious brightkelp. But that is not the strangest thing to see in Larnak, oh no. For that reason, take in its wonders but tread lightly, good master.'

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#art #location

Creature Artwork - Sand Wyrm
04 Feb | 10:00 am

'...came from the farthest reaches of the vast expanse of Arenas Vorax and upon their defeat at the hands of Imperial forces - aided by the Sadirar tribes and the Dark Elves of Katundar - they retreated into that unknowable land of voracious sands, never to be seen again.'

- Excerpt from the Imperial Chronicles Volume XII

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Location Artwork - Sadirar Settlement
02 Apr | 10:00 am

The Sadirar people are native to the ever scorching and arid deserts of the Searing Plains where their villages are located. Some of these settlements are out among the endless dunes of Arenas Vorax while others are nestled on the precarious slopes of the Mountains of Fire in the west. Built of stone mostly, these villages are protected fiercely by tribesmen and shamans of the four Great Tribes dedicated to the elements. Will you aid the Sadirar or attack their villages as a mercenary?

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#arenasvorax #art #location #sadirar #searingplains

Character design - Part 2
17 Oct | 2:00 pm

In Character design - Part 1 we talked about the types of characters in Vagrus, focusing especially on Companions and their roles in the game. Now it's time to move onto the topic of what exactly goes into the graphic design phase of these characters.

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#art #artists #character #gamedesign #projectupdate

Character Artwork - Sadirar Tribal Warrior
09 Oct | 10:00 am

The new enemy character (that can also be an ally sometimes) you can see above is the tribal warrior of the Sadirar. These brave people are trackers, hunters, desert guides, and of course, capable fighters. Their only weapon is a spear, so in combat against tough opponents, they prefer to have superior numbers or support from their elemental shamans; or both.

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#art #character #sadirar #searingplains #tribal

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