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The Most Dangerous Ruins of Terra Supra – Part 3
16 Mar | 10:00 am

Another week, another lore post - this time we return with the third part of our ongoing series of articles about perilous ruins of the Riven Realms (more specifically, the northern regions called terra supra). We will look at three more very dangerous places that used to be centers of civilization in the fabled past, before the Calamity ruined most of Xeryn. This time, on the chopping block are Urad, the city lost in the fog, once-mighty Quathos of the Dwarves, and ominous and all too quiet Valley of Sleepers. Let’s dive in!

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#art #location #2023 #lore

New Build Is Live - Patch v1.1300221S - Codename: Magnificatus est Controls
22 Feb | 10:00 am

Hey everyone,

Today we are releasing a large patch with features that we’ve been talking about for some time, most of which are a reiteration from the post we released about a public Beta weeks ago. With that Beta now over, you can now scroll down to see all of the details regarding our implementation of full controller support, UI and text zooming, improved initial game loading times, and much, much more. Alongside these, we have also implemented a new pop-up window for players to see what’s new when they load up the game, and a DLC catalog, which lets you see what content you already own, as shown below.

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Teaser – Cloaked in Darkness
09 Feb | 10:00 am

Hello everyone!

This large swathe of land is a vast, empty desert of rocks and fine, dark sand. Comitati transport the harvested materials from camps on the eastern side up north, so there is some traffic despite the perpetual darkness that benights these lands. Otherwise, however, it is a barren wasteland, shunned by most thanks to unnaturally shifting shadows and unnamed horrors plaguing the inky blackness. Where could this place be? You shall find out in due time.

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#art #location #2023 #teaser

Public Beta Branch Live - Patch 1.1.30 with Controller and Small screen support
27 Jan | 11:00 am

So what’s new on that public beta branch? Basically, everything we have added for hand-held porting and controller support, as well as screen optimization and accessibility features. A more detailed rundown of these can be found in our previous devlog here.

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#2023 #public #beta #controller

Teaser – Skittering in the Dark
12 Jan | 10:00 am

Happy New Year everyone! We hope that you all had as wonderful a holiday season as we did. Today’s post is little more than a shameless teaser; something is brewing in our kitchens at Lost Pilgrims, and it’s not just coffee. This week we simply wish to present you with an image, of a land whose denizens and inhabitants have been exterminated, but not by the Calamity… What could have happened? You will be able to find out, in time.

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#art #location #2023 #teaser

The Most Dangerous Ruins of Terra Supra – Part 2
05 Jan | 11:00 am

Following on from our earlier post in October, we now present the second installment of our ongoing series, ‘The Most Dangerous Ruins of Terra Supra’. This week we’re taking a look at three more of Xeryn’s most feared and dreaded ruins, several of which once stood as proud loci of a formerly glorious civilization, before the Calamity’s fallout wrought unforeseen destruction and corruption upon the Riven Realms. Without further ado, let’s delve right in!

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#art #location #2023 #lore

Location Artwork - Change Storm
08 Dec | 10:00 am

Not quite a location per se, more of an occurrence everybody tries to avoid, a change storm is a special kind of arcane storm. Striking out of nowhere, often without any prior warning signs, it rains malicious energies upon anyone unfortunate enough to be caught up in it. Change storms are known to twist forms and change substance. They are known to alter living creatures and inanimate objects alike. Such a storm refracts, warps, reshapes, mutates, and changes everything and everyone it touches in the most disconcerting, morbid, and repulsive ways fathomable. The effects of a change storms are a perverse violation of all anatomical structures – and the changes may very well be permanent. Therefore, change storms must be avoided at all costs, or, one caught up in it has to muster all sorcerous defenses at their disposal to get out unaffected.

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#art #location #2022

A New Build is OUT - Patch 1.1.25 - Codename: Seekers
22 Sep | 7:00 pm

Hey everyone,

This time, we've got a new free DLC for you, along with revamped Scouting, a Glossary to clarify gameplay mechanisms and UI elements, as well as major backend improvements. It would be no understatement to say that this is a huge stepping stone for us and the Riven Realms.

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#2022 #build #patch #update #dlc

Project Update - Unity Addressables
01 Sep | 10:00 am

Hello everyone,

Recently, we have published posts about several bigger and smaller features and other goodies, such as the Glossary, improvements, new Skills, and so on. There is, however, something else we have been spending a lot of time on, and probably most of our players won’t even notice the outcome.

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#2022 #projectupdate #unity

Project Update – Upcoming DLC Teaser
07 Jul | 10:00 am

Hey everyone,

We are working on something special for you, especially those who would enjoy picking the Knowledge ambition in a future playthrough. Our next free DLC will feature the Sunken Tower and the Knowledge ambition victory. That’s right, you will get the chance to explore that location and in doing so, win the game! Let’s look into it, shall we?

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#projectupdate #teaser #DLC

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