Assassins (and Handjari Assassin variants) in Vagrus are lethal enemies from a Tarkian background or training. Since their stealthy abilities do not translate well to the direct combat in-game, we opted to arm them with skills that emphasize their deadly techniques, use of poisons and battle drugs, as well as their flashy, acrobatic fighting style.
The province of Tark was formerly a sovereign country conquered and assimilated into the Empire. It has always been a region of vast deserts and arid mountains. Its people are a hardy folk who were already adapted to a life in barren lands, which allowed them to easily adapt to the many new deserts on the continent after the Calamity. Thus, a lot of them are natural explorers and traders - but quite a lot of them are mercenaries.
Should the darkness cruelly whisper,
Call upon a kindly sister
Sister, sister, blood drops glister
Revoke now your cruel dark whisper
- From an Imperial children's rhyme
Kindly Sisters are members of the Nosferatis Sisterhood, a coven of mystics and sorceresses who delve into the deepest, darkest arcane secrets one can think of. The organization is one of the Pillars of the Empire, a religious order that serves the realms in an important capacity, although in the case of the Nosferatis, most Imperials have no idea what this service entails - except that it is most ominous. The wise seem to believe that it involves espionage, magical warfare, and arcane research. Members of the coven worship Bal-Ur-Kaal the Demon Prince and Ahskul, King of the Underworld, which is quite telling in and of itself.
We've got a bit of an announcement on our hands, folks! As it happens, you are about to get a new, previously unannounced companion for your travels in the person of Nedir, the lovely (but cruel) lady you can see on this character art image. It's no easy task adding new companions to the game but it is certainly rewarding to create them - we hope it'll be equally fun to find Nedir and have her as a member of your team. So who is she and what does she do?
Wraiths are a race of subterranean humanoids who have adapted to the utter darkness and cramped spaces of caverns. Hairless, pale, and small of stature, they do not seem much of a threat but underestimating them often proves lethal. In-game, you can come across their enemy version in cities as well as members of an outlaw group. Sometimes you can even encounter enemy groups made up solely of Wraiths.
Hey Folks,
this patch is a beast in all sense. So many new features and changes have been added that if you ever considered starting a new play-through, this might be the perfect time for it. A shedload of tweaks has been applied to make the early game a little more forgiving (without making the late game easier), and we look forward to your feedback on the direction of these changes.
This week's enemy breakdown post takes a look at he Dark Elf Marauder/Mercenary, one of the newer enemies added to the game. Let's dive in!
As we have previously discussed, these Dark Elven warriors either fight in lockstep formations in their Prince's armies, maraud on the surface at their lord's behest, or serve as mercenaries in the Riven Realms (mercenary variant).
The Assassin enemy in Vagrus is a version of the Handjari Assassins of Tark, sharing skills and a general appearance of a masked, sneaky killer. Yet their looks are less culturally specific than their Tarkian brethren and this was the goal with their character art so that they can fit easier into the many combat encounters where mercenaries or henchmen are found, complementing their combat effectiveness with their deadly toys.
Hey everyone, a quick recap of the patch/fix that went live during the weekend can be found here. Hopefully, the more egregious errors have been squashed, now onto the smaller ones as well as the upcoming content development before the year closes out. :)
New/Updated Features:
Bug Fixes:
Hey everyone,
today, we are happy to share the changes we squeezed into this new update! Better yet, we have included two additional features that we managed to implement on top of our initial plans.
A quick recap of what we have added (skip ahead to see the bonus additions):