Hey everyone,
As usual, we’ve been working on fixing issues and adding new features as well as improvements. The most significant additions include our new name generator, along with the custom journal and chart notes features. As for improvements, besides smaller optimizations across various parts of the game, we have made the Companion Combat AI significantly faster while the initial loading time has been shortened as well.
Assassins (and Handjari Assassin variants) in Vagrus are lethal enemies from a Tarkian background or training. Since their stealthy abilities do not translate well to the direct combat in-game, we opted to arm them with skills that emphasize their deadly techniques, use of poisons and battle drugs, as well as their flashy, acrobatic fighting style.
Handjari assassins are known far and wide for their cruelty and precision. This one is about to lunge into lethal motion after measuring its victim with a keen eye.
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We've got a bit of an announcement on our hands, folks! As it happens, you are about to get a new, previously unannounced companion for your travels in the person of Nedir, the lovely (but cruel) lady you can see on this character art image. It's no easy task adding new companions to the game but it is certainly rewarding to create them - we hope it'll be equally fun to find Nedir and have her as a member of your team. So who is she and what does she do?
The Assassin enemy in Vagrus is a version of the Handjari Assassins of Tark, sharing skills and a general appearance of a masked, sneaky killer. Yet their looks are less culturally specific than their Tarkian brethren and this was the goal with their character art so that they can fit easier into the many combat encounters where mercenaries or henchmen are found, complementing their combat effectiveness with their deadly toys.