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Project Update - June 2018
26 Jun | 10:00 am

A lot has happened since our last project update, so let's dig in without delay!

Expanding team

Beside Marci who has recently joined our ranks as an intern and is already working on implementing new features for the game in Unity + C#, we have also got two new writers checking out our self-developed event editor tool to ready themselves for mass content production once we plunge into that phase (right after publishing our playable demo). Rest assured that we will post details about them and their work when we get there. 

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#2018 #indiedev #lostpilgrims #projectupdate #team

New Intern: Marci
18 Jun | 11:00 am

Great news! The newest addition to the team, Marci has arrived earlier this month, starting his two months internship at Lost Pilgrims. 

Marci studies software engineering at the Budapest University of Technology and Economics and being a life long gamer planning on working in the game development once he finishes his curriculum. 

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#code #intern #lostpilgrims #projectupdate #team

Fan art - The Congregated
04 Jun | 10:58 am

Hey Everyone,

as you probably know, a great step to fame is marked by fans starting to create their own version of your game's art. And guess what: we have just crossed that line when we received our very first fan art in the form of a lego replica!

The model was build by Gabor's nephew, Daniel on the day of his 10th birthday. Since then he has posed and we have discussed interesting questions, like 'what is the purpose of dragons?' and 'why do the Jhakras' have so small and well-hidden eyes?'.

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#art #creature #fanart #lostpilgrims #thecongregated

'Vagrus - The Riven Realms' title reveal!
11 May | 10:00 am

So the big news is that the game's title is finalized at last! For now. :D

Check out the title reveal short video!

The word vagrus is the same pseudo-Latin that most of the Imperial Tongue used in the game (as it hearkens back to the Roman Empire in material and immaterial culture). It meant 'wanderer' or 'vagabond' in Imperial, but nowadays it only refers to the men and women who lead a comitatus across the wasteland. It is short, easy to remember, and easy to be associated to the English word 'vagrant' (which also originates in Latin).

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#logo #lostpilgrims #projectupdate #vagrus #video

Project Update - April 2018
21 Apr | 6:44 pm

Some time ago we promised to invite you all to a virtual tour of our office, so without further ado, here goes:

First stop - Budapest, 13th district

Our office is located in an edifice built in the socialist era but kept in fairly good condition compared to how others fared. Back in the day when programming meant punched cards, the whole building housed a prominent company developing 'software' on those.

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#lostpilgrims #office #projectupdate #team #tools

New Team Member: Szonja
07 Mar | 11:54 pm

We are extremely proud and happy to announce that our core team grew with a brilliant graphic designer, Szonja. We have been looking for a character artist for quite some time to ramp up our progress on that front and Szonja proved herself to be the best fit by miles with her unique style and open-mindedness.

Her main task is to bring our hero and enemy characters to life and help us with shaping the user interface as we enter Pre-Alpha stage with more parts of the game added each day.

We have a marvelous journey ahead and could not imagine any better traveling companion than Szonja. Welcome aboard!

#art #character #lostpilgrims #projectupdate #team

A huge Thank You!
16 Feb | 11:27 pm

We are all extremely grateful and proud to share that we have just crossed the hundred dollars per month threshold earlier today here on our Patreon site.

It's your support and continued trust in our work that helped us to get this far, and we cannot say enough times how much we appreciate that. We hope you have been enjoying our updates, and kindle an interest in sharing the next chapters of our journey.

As we ramp up our graphic design and writing departments, as well as closing in on finishing our first prototype, which connects the different modules of our game, we could really use your help in shouting out, promoting your patronage and encouraging others to spread the word.

Thanks again and cheers!

The Lost Pilgrims Team

#lostpilgrims #patrons #sharethenews #team #thankyounote

Project update 1 - Dec 2017
15 Dec | 10:49 pm

So you have received some details about the game, the setting and could read the first part of our lead-in short story as well. Now let's talk about the project a bit.

Early steps

First order of business: we have finally incorporated. Yay! I bet in some countries it is a fairly easy process, a dozen clicks and within a few hours you have your firm up and running. Not here. The period from the decision to start the process until you can confidently declare victory over all the paperwork connected to incorporation could take up to a month. But boy, how good it feels when you are done!

With that we could finally order our new computers, printer, etc. Hoping those will all arrive still before the holidays, will sure be a heck of a Christmas gift for us. :)

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#2017 #indiedev #lostpilgrims #projectupdate #team

Our journey has begun!
30 Nov | 10:41 pm

Wow! We have not even released our first post and got some Patrons already. Thank you for jumping aboard so quickly! 

It means a lot to us to know that there are others out there sharing our vision and trusting us delivering upon it. 

So why have we started all this? Quitting our day jobs and jumping head on into indie game development?

Well, we could say it was destined, all roads leading to this point. Maybe. Or maybe it was just blind luck dealing us a good hand and we were -  finally - bold enough to say: 'All in!'

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#lostpilgrims #team #thefirstpost

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