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Project Update - Upcoming Changes Part II.
07 Apr | 10:00 am

In Part I., we discussed upcoming changes that are not combat-related for the most part, so in this one we'll focus on updates to combat, as well as changes we've made to the Log.

Game Log Changes

We've felt for a while now that despite providing important information, the game log is not as informative as we would like it to be. And so we took our tools to it to give it a nice facelift and rework.

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#projectupdate #UI #revamp

Character Animation - Cinderborn
02 Mar | 10:00 am

The dreaded Cinderborn are forever smoldering due to the curse that struck them down in the first place. Although their idle animation may look slow and sluggish, they can lunge into action with alarming, fiery energy.

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Early Access now!

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#art #animation

Project Update - New Combat Skills
22 Oct | 10:00 am

We have hinted at the rehauling of several Combat Skills recently, and we are happy to announce that these improvements made their way into the next build of Vagrus. Moreover, we ended up with many more skills that now work much better or are completely new than we had initially thought. Here are a few of these with some commentary:

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#projectupdate

Pre-Alpha Combat Demo #4
25 Jul | 10:00 am

It is time for a combat update!

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#2018 #herocombat #ingamefootage #prealpha #video

Vagrus Pre-Alpha Combat Demo #3
16 May | 10:00 am

Here's another short video on the combat of Vagrus for you to check out!

This time, apart from the new combat background, enemies called the Cinderborn are shown in action. These smoldering undead inflict fire damage over time effects with their attacks.

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#cinderborn #herocombat #ingamefootage #smolderboneflats #video

Creature Artwork - Cinderborn Time-lapse
17 Apr | 7:22 pm

The amazing Bazsó Lossonczy works on a number of character designs for Vagrus. In this video, you can witness (in an enhanced time-lapse) how he goes from design sketches through primaries to the finished state of a character artwork for the Cinderborn, an enemy that is a particularly intimidating one, something right up Bazsó's alley. :)

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#art #cinderborn #creature #timelapse #video

Creature Artwork - Cinderborn
14 Mar | 11:56 pm

Here's a small taste of what kind of enemies the player is going to face in Vagrus. Enjoy!

Many forms of undead have existed all around the continent of Xeryn ever since the Calamity. One of the side effects of the magical cataclysm is that in some places, the dead don’t rest in peace, but walk among the living. Much of this threat is dealt with by Imperials, but some remote areas are still constantly plagued by the undead. One such area is the Molten Tongue and Dvendar Tharr, the former kingdom of the Dwarves, where shuffling, burnt corpses rise to kill indiscriminately.

These charred corpses are in various degrees of degradation, but all show signs of burning (as well as other traumas). There is still some flesh that cling to their bones on most of them, albeit burned and charred. They are completely mindless, attacking living beings on sight. It is remarkable that no Dwarven corpses are reanimated in this way, suggesting that the curse could have some kind of connection to scavengers or the disturbing of the dead kingdom by outsiders. Cinderborns attack by mauling, clawing, and biting, and often fall apart quite easily.

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#art #calamity #charredcorpse #creature #themoltentongue