SEARCH
Character Animation - Yrg Worker
02 Jun | 10:00 am

Twitchy, isn't it? Just don't let it grab your companions!

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

#art #animation

Character Animation - Slinger
12 May | 10:00 am

A new combat idle animation we wanted to show off is right here! Slings are deadly and these guys know it.

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

#art #animation

Character Animation - Javek
14 Apr | 10:00 am

Javek likes to contemplate his next move. It is only natural when someone can read minds; and burn them, for that matter.

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

#art #companion #animation

Character Animation - Executor
10 Mar | 10:00 am

Character animation sneak peak time! The Executor of Sergorod, this cruel enforcer of God of Anger, Sergorod, is relatively calm as he awaits his turn to bash in some heads.

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

Character Animation - Criftaa
18 Feb | 10:00 am

Just a quick look at Criftaa, one of your future companions, as she eases herself into a combat stance, looking for jummy targets to single out with her lethal bow shots.

--------------------------------------------------

Continue reading ...

Creature Artwork - Sand Wyrm
04 Feb | 10:00 am

'...came from the farthest reaches of the vast expanse of Arenas Vorax and upon their defeat at the hands of Imperial forces - aided by the Sadirar tribes and the Dark Elves of Katundar - they retreated into that unknowable land of voracious sands, never to be seen again.'

- Excerpt from the Imperial Chronicles Volume XII

Continue reading ...

Character Animation - Bruiser
21 Jan | 10:00 am

2020's first Vagrus animation sneak peek time! This time, the bruiser, who's itching for a fight.

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

The New Open Access Build (v0.4.9) is LIVE!
09 Jan | 10:00 am

In the meantime, Patch 0.4.9 went live mid-December and all the goodies it brought can be checked out below or in-game, of course! I hope you enjoy the fixes and additional features, we'll be back soon with more.
 
New Features
  • MS 6: Crew Combat Alpha
  • MS 14: Unrest and Obedience Mechanics (Partial delivery): Liberate or Discipline Slaves to gain Obedience. Unrest will be added in a later update.
  • Butcher beasts or mounts for supplies
  • Warning triggers if an action would result in cargo loss
 Additional milestones delivered that will only appear in the main campaign 
  • MS 10: Chart Exploration
  • MS 11: Companion Select during Events
  • MS 13: Hidden Stash and Smuggling Contraband
 New / Updated Content or Game mechanics 
  • New sound effects for a number of creatures
  • Camping without guards decreases Obedience
  • Radial menu icons automatically pop up on the campaign map
  • Node sizes increased for Point of Interests to better indicate them
  • Goods tooltips now show more trade information
  • Merged a few perks to make them more impactful
 Fixes 
  • Passenger destinations are now generated correctly in new games (thanks for catching and reporting this!)! Old saves remain bugged.
  • New Day save now works after combat encounters in the Fighting Pit event
  • Cargo slot changes are now applied immediately
  • Fixed tutorial pins for closing the Journal and the Codex
  • Fixed a bug causing Companion conversation portraits to be empty
  • Healing companions no longer triggers the incorrect Event result text
  • Fixed the Journal entry order for The Black Knight chapter V, Eliminating the Abolitionist Camps
  • Clicking on the Journal or Codex during "Hold space..." tutorial/narration is up now does not open them
 Coming Up Next
  • More Sound Effects
  • Vagrus Creation for the Main Campaign
  • Companion Combat tweaks and additions
  • Factions UI
  • Animations for all characters
...
  • Open World Prototype

 

Continue reading ...

Character Animation - Brigand
10 Dec | 10:00 am

Another enemy animation has come off the conveyor belt! The Brigand is now ready to fight your companions in all his animated glory, brandishing his spear and sporting that baller turtle-shell helmet.

The Lost Pilgrims Team

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Alpha build now!

Continue reading ...

Character Animation - Orc Marauder
12 Nov | 10:00 am

Here's another quick look at one of the new character animations for Vagrus' combat, this time the Orc Marauder's idle animation. Each character is going to have and idle animation (which may or may not have a more active set of movements sporadically appearing while in idle) and an active animation (when it is their turn). As always, expect more such reveals along the way as we are making good progress with adding them.

Continue reading ...

12