
We are absolutely stoked to announce that our expansion, At the Heart of Ruin, is finally OUT! As usual for us, the project’s scope was vast, and after putting as much as we could into it, be they stories, features, locations, factions, artwork, enemies, or rewards, we’re proud of what we’ve achieved and excited to see what you make of it!


In the leadup to the release of At the Heart of Ruin on the 22nd of October (accompanied by the Ruinous Supporter Pack), we’ve already talked about new mechanics and features, like the updated throw-out or Exploration Encounters, but we thought it’s also time to touch upon the narrative and graphic art side of things.

After over a year of development, the time has finally come to reveal the release date of our most ambitious DLC as of yet: At the Heart of Ruin will arrive on the 22nd of October! Alongside the expansion, our Ruinous Supporter Pack will also be up for grabs from the same day.


Today we’d like to introduce one of our upcoming additions to Vagrus, the Ruinous Supporter Pack DLC, a small cosmetic package that gives you Companion skins for supporting Lost Pilgrims. Our art team has been hard at work on it for some time now, and we’re excited to share the cosmetics in more detail soon. You can find its store page here, where all the cosmetics in the pack will appear soon, and you can wishlist the pack for the time being.


In this week’s post, we’re proud to present you with one of the more perilous locations in the already conflict-ridden Bronze Desert: Hakhtarast. This sullied oasis and the eponymous town in it are home to a colorful cast of characters – Imperial, Handjari, and Bandul live and work inside its confines. War has seen the settlement beset by the Ahari, engulfing it in a series of ongoing skirmishes, murders, and a bid for control of both the oil operations as well as the once-sacred ponds and lakes. Most Bandul scowl at its ruinous nature, eager to admonish the defiling that has so marred its confines but none go as far as the warlike Ahari.


Hey everyone,
With the announcement of Vagrus’s first expansion behind us, we thought that it’d be a good idea to create a short series of devlogs about certain frequently appearing topics regarding Sunfire and Moonshadow. The first of these – the one you’re reading – is about the region itself and its boundaries, with some lore tidbits sprinkled in. So, let’s get to it!
