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How Vagrus Got Rid of the Time Limit
07 Nov | 3:00 pm

 

In today’s article, we’ll do our very best to explain how and why we arrived at the conclusion to remove the in-game campaign time limit from Vagrus, and also go into detail about what this entails, especially regarding achievements. We feel that this is necessary because the system has been with us since the release of Vagrus back in 2020 and our players have always had a diverse view on it existing in the first place. So buckle up, time is of the essence!

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#2023 #projectupdate #timelimit

Sunfire and Moonshadow Release Date and Season Pass Announcement
02 Nov | 2:00 pm

Hello everyone,

It’s been quite the year since we started developing Sunfire and Moonshadow, our first expansion. Those of you who’ve been following us know that it is introducing a new vast region to explore with a swathe of new settlements, new enemies to conquer, new stories to be a part of, a large cast of characters, and new quests to complete through which you can make your mark on the continent of Xeryn. That’s not all, however, as the Bronze Desert introduces a central conflict involving three new factions – the Ahari, the Chimera Legion, and the Handjari. The expansion features content approaching half the size of the core game.

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#2023 #expansion #reveal #projectupdate

Expansion Teaser: The Bronze Desert
26 Oct | 10:00 am

As we approach our expansion’s release, the teasers become more granular – but as today’s post would indicate, more expansive, too. We’re stoked to show off the key art for the Bronze Desert and delve into a few of the details regarding the lands. If you’re interested in what we’ve been working on, or if you’ve simply been following along, then you know full well that the events of the expansion take place in the Bronze Desert, called thus for its orange-hued sands.

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#2023 #expansion #update #teaser

Teaser: War in Hakhtarast
12 Oct | 10:00 am

In this week’s post, we’re proud to present you with one of the more perilous locations in the already conflict-ridden Bronze Desert: Hakhtarast. This sullied oasis and the eponymous town in it are home to a colorful cast of characters – Imperial, Handjari, and Bandul live and work inside its confines. War has seen the settlement beset by the Ahari, engulfing it in a series of ongoing skirmishes, murders, and a bid for control of both the oil operations as well as the once-sacred ponds and lakes. Most Bandul scowl at its ruinous nature, eager to admonish the defiling that has so marred its confines but none go as far as the warlike Ahari.

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#2023 #art #location #teaser #lore

Teaser: Katharaka Hills Location and Lore
05 Oct | 10:00 am

The teasers just keep coming, and with good reason; we are inching closer and closer to the release of Sunfire and Moonshadow, and we’ve no shortage of intriguing points of interest to share with you. This week features one of the Bronze Desert’s more mysterious locales: the Katharaka Hills. Once covered in a lush forest that surrounded the long-lost Elven ruins of Vaelenesthil, the land here succumbed to the destruction wrought by the Calamity, leaving it in a rocky, barren state.

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#2023 #art #location #teaser #lore

Expansion Release Date Update
21 Sep | 10:00 am

It’s been a while since we posted an update on the release of Sunfire and Moonshadow, and given our previous announcement in May on aiming to release the expansion in Q3 2023, it’s only fair that we share a project update.

In the last few months, the whole team has been hard at work to set up and fill the huge new region we picked for our upcoming DLC that slowly grew into an Expansion. It’s been a daunting task given the size of the Bronze Desert and our goal to keep the standards we set in the main game regarding engaging storytelling and activities. We wanted to pick a region that was not tied up by existing in-world historical events too much, so we can be more free of those constraints when designing new storylines but that freedom also meant that there were more things to expand upon and work out the finer details of – locations, NPCs, dynamics, and storylines. Overall, it has taken a lot longer to create all the content we set out to but we are finally getting there.

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#2023 #expansion #update

Vagrus Verified on Steam Deck
08 Aug | 7:00 pm

Good news, everyone: Vagrus – the Riven Realms has finally gained verified status on Steam Deck! It’s been a long haul, but we have finally reached our goal. We were originally able to attain the simple playable badge, and then, through continuous testing and grit among certain team members, we created and released a build last week that Valve was able to test and approve for verified status. We’d like to express our gratitude to you, the players, without whom we might not have made it this far. The game is already live on Steam Deck, but if you are familiar with it, you may now notice the presence of a new, shiny verified badge. Naturally, we recommend you give it a go!

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#2023 #steam #steamdeck #projectupdate

Teaser: Phlegetos Bridge by Night
08 Jun | 10:00 am

As we inch closer and closer to the release of our upcoming expansion, teaser season is now in full swing. This week we have one of our favorite locations from the Bronze Desert on display: Phlegetos Bridge. You will also notice that night has fallen, and that two of Xeryn’s moons are out in full force.

As for the location itself, it’s certainly a doozy: under the direct purview of the Legate, Phlegetos Bridge is a staging ground for the Chimera Legion, and it is famous for its local tavern – a seedy hovel located below the Bridge itself where legionnaires, mercenaries, merchants, and all manner of gamblers congregate.

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#art #location #2023 #teaser

Outpost UI Revamp: the Warehouse and the Statio
18 May | 10:00 am

This week we’re excited to talk about updates that will be coming to a new build of Vagrus in the not-too-distant future, a feature that will make things easier for all vagri and their comitati – the addition of a bespoke interface to the Outpost mechanic. This has two components: the first is the warehouse, which allows players to store goods and equipment at the Outpost. The second is the statio, which lets vagri accommodate crew, mounts, and beasts of burden. Before we delve into the details, however, let’s take a trip down memory lane for some additional context.

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#2023 #projectupdate #outpost

Expansion Announcement: Sunfire and Moonshadow
11 May | 9:00 pm

The time has finally come to announce our upcoming expansion for Vagrus and go into a little detail about what we’ve been working on for the past seven months. It’s been a long, hard road, and while we’re slowly making our way to the finish line, we still have a great deal of testing to do, plus numerous final touches to iterate upon. It’s a terribly exciting time at Lost Pilgrims Studio, and it’s time to share at least some of it with those who made it possible: you, the players. The expansion’s store page is available for viewing and is ready to be wishlisted on Steam, GOG, and Epic.

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#2023 #expansion #announcement

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