SEARCH
Character Poses - Wraith
02 Feb | 10:00 am

Wraiths are a race of subterranean humanoids who have adapted to the utter darkness and cramped spaces of caverns. Hairless, pale, and small of stature, they do not seem much of a threat but underestimating them often proves lethal. In-game, you can come across their enemy version in cities as well as members of an outlaw group. Sometimes you can even encounter enemy groups made up solely of Wraiths.

Continue reading ...

#character #pose #wraith

The New Build is OUT - Patch 0.5.25. - Codename: Beasty
29 Jan | 4:00 pm

Hey Folks,

 

this patch is a beast in all sense. So many new features and changes have been added that if you ever considered starting a new play-through, this might be the perfect time for it. A shedload of tweaks has been applied to make the early game a little more forgiving (without making the late game easier), and we look forward to your feedback on the direction of these changes.

Continue reading ...

#projectupdate #patch

Character Poses - Dark Elves
12 Jan | 10:00 am

This week's enemy breakdown post takes a look at he Dark Elf Marauder/Mercenary, one of the newer enemies added to the game. Let's dive in!

As we have previously discussed, these Dark Elven warriors either fight in lockstep formations in their Prince's armies, maraud on the surface at their lord's behest, or serve as mercenaries in the Riven Realms (mercenary variant).

Continue reading ...

#art #poses

Project Update - Laci in da House
07 Jan | 10:00 am

Opening an indie game dev studio and developing a 100+ hour long, complex game right away comes with a lot of important lessons. One of which has been that we like to dream big and thanks to the abundant positive feedback from our amazing players, we like to make these visions even bigger. Thus we have felt since the end of 2019 that if we ever wanted to realize all the potential Vagrus has, we have to raise our core team's size.

Continue reading ...

#projectupdate #team #2022

Character Animation - Finndurarth
05 Jan | 10:00 am

In this week's animation sneak peek, we take a look at Finndurarth, one of the companions you can recruit during Vagrus' main campaign who has become something of a fan favorite. Apart from being generally pleasant to be around, the Dragonmage can also summon devastating lightning strikes and force shields, so no wonder she's popular. In her idle animation, she is casually awaiting action while keeping tempestuous energies at her fingertips.

Continue reading ...

#art #animation

Patch 0.5.21 - codename: HighLife
09 Dec | 10:00 am

Hey everyone, a quick recap of the patch/fix that went live during the weekend can be found here. Hopefully, the more egregious errors have been squashed, now onto the smaller ones as well as the upcoming content development before the year closes out. :)

New/Updated Features:  

  • Exploit leadership perk enabled. Use RF to reroll available Trade Tasks  
  • Objective area markers for certain events where you need to scout a larger area [like bounties] so you know, at least roughly, the location  
  • Goods category filters on the Market  
  • Specify quantity button on the Market - mainly for Steam Remote Play users playing on iPads  
  • Goods pilfered by the enemy can be taken back if you destroy them in Crew Combat  - Entering major settlements with a larger armed force now requires a license  
  • Vagrus now runs in the background

Bug Fixes:

Continue reading ...

#projectupdate #patch

A New Build is OUT - Patch 0.5.20. - Codename: Plunder!
01 Dec | 10:00 am

Hey everyone,

today, we are happy to share the changes we squeezed into this new update! Better yet, we have included two additional features that we managed to implement on top of our initial plans.

A quick recap of what we have added (skip ahead to see the bonus additions):

Continue reading ...

#projectupdate

Character Animation - Criftaa (Companion)
03 Nov | 10:00 am

One of the recruitable companions, Criftaa, once a bandit leader, now a bounty hunter, is ready to put an arrow between the eyes of your enemies.

--------------------------------------------------

Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Early Access now!

Continue reading ...

#art #animation

Project Update - New Combat Skills
22 Oct | 10:00 am

We have hinted at the rehauling of several Combat Skills recently, and we are happy to announce that these improvements made their way into the next build of Vagrus. Moreover, we ended up with many more skills that now work much better or are completely new than we had initially thought. Here are a few of these with some commentary:

Continue reading ...

#projectupdate

Project Update - Companion Progression
15 Oct | 10:00 am

One of the most requested additions by our Early Access players has been Companion progression for a while now, and it's no surprise. Being a party-based RPG at its heart, Vagrus has a roster of unique Companions that are your most trusty lieutenants with their own backstories, skills, and personalities. It is only natural that they can become stronger with time and effort - and we have naturally designed this progression system in the beginning, but we held off on adding it because there were a lot of specifics to work out and the EA experience functioned fairly well without it.

Continue reading ...

#projectupdate

6789101112