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Project Update - All Merch Dispatched & Fig Campaign Closing
03 Mar | 10:00 am

We are happy to report that after a long, drawn-out battle with boxes, wrappers, and the employees of the postal services, we managed to send out all the physical rewards we could. All that remains are a handful of rewards where some information is missing (we did not receive a name or an address from the customer) or that wasn't picked up. But the vast majority of the rewards are on their way - if not at their destinations already.

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#merch #fig #projectupdate

Project Update - Pizza Time
17 Feb | 10:00 am

Hey everyone,

because of your continuous support, we are still up and running and now that we have moved into our new office, we can finally enjoy the pizzas you have bought us via the supporter option. This is the sorta treat that the inhabitants of the wastelands would go to war for! Fortunately, our delivery arrived in time so we haven't had to raid the local pizzerias.

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#projectupdate #team #pizza #2022

Project Update - Painting Finndurarth
03 Feb | 10:00 am

With the Finndurarth miniatures tucked away in Collectors’ and Emperor’s Editions on their way to their new owners as I’m writing these lines, I thought it would be prudent of us to write a bit of a painting guide. Well, two painting guides, to be exact. The first one uses some relatively advanced techniques while the latter goes for a sharper, more “box-art” style. The guides were written with the assumption that they will be used by hobbyists, so the techniques are listed along with the paints we used but not explained in detail. Luckily, the internet is chock-full of all sorts of guides; you can even learn about beginner techniques fairly easily should you wish to paint your mini without previous experience.

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#projectupdate #2022 #paint #Finndurath

Project Update - Happy Holidays
24 Dec | 4:00 pm

Hey everyone,

we at Lost Pilgrims wanted to wish all of you happy Holidays! It's time for everyone to enjoy their well-deserved rest at the end of the year. We hope that you'll have the opportunity to just chill, play games, read, eat, give or receive gifts, or whatever else your heart desires. Lost Pilgrims will be hibernating as well but next year, we'll return with new stuff and new content for Vagrus.

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#projectupdate #holidays #2021

Vagrus - The Riven Realms is OUT NOW!
05 Oct | 7:00 pm

And by Ahskul what a journey this has been so far. Speaking of which, there is a bit of a parallel here that could be drawn between caravans trudging across a barren, post-apocalyptic dark fantasy world and a tiny studio scrambling to deliver a huge open world game but we let's not go there on this fine day! :D

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#projectupdate #2021 #release #centurionedition

Project Update - Quest, Quests, and More Quests!
30 Sep | 8:00 pm

This week’s devblog is all about the plethora of quests being added to Vagrus with the full launch on October 5th. The update will include a revamped UI, a new companion to recruit, and plenty of quests to find on your journies across the wastelands. Let’s take a look at what’s coming!

Revamped User Interface and Extended Campaign Map

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#projectupdate #release #UI #quests #trailer #companion

Project Update - Vagrus Merch Design Reveal
30 Sep | 10:00 am

We've reached a point in the design of the physical rewards of our crowdfunding campaign and related merchandise that we decided to reveal what these items will look like. This includes a cloth chart, two kinds of T-shirts, and the two physical editions (Collector's and Emperor's Editions - more on their contents in a future post).

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#projectupdate #merch

Character Artwork - Eylani
28 Sep | 10:00 am

Eylani is a companion character who has thus far been unavailable for recruitment in the game. She is a Half-Elven warrior, wanderer, beastmaster, and huntress. Not only is she a formidable frontline fighter able to tank a lot of hurt but can also use Striker, her falcon, to disrupt enemies, as well as overwatch positions to cause good damage.

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#art #companion

Project Update - New Crew and Settlement UIs Video
23 Sep | 10:00 am

We presented our design mock-ups for the reworked settlement and crew UIs in a previous post but now you can see them in-game in this short video, including the new crew stats, Perk UI, and settlement panels.

We're very proud of these changes as they are the perfect example of player involvement. Your feedback and insights were the basis on what most of the changes were built - like the info box that shows formerly hidden crew stats, including Ambush chance or Vigilance.

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#projectupdate #video #UI

Character Animation - Veles Gladiator
21 Sep | 10:00 am

Veles are agile, tough gladiators that move and bounce around with ease thanks to their light gear and excessive training. In their idle animation we made use of a wide stance with a raised shield, ideal for spear fighting.

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Early Access now!

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#art #animation #enemy

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