
The 'Cultured' Supporter Pack grants its owners two cosmetics for Renkailon: one for his regular look, and one for his alternative story ending that changes his look permanently. We based the new look of Ren on the Ashman tribes of the Forlorn Wastes. These nomads of the colorless, grey desert are a hardy folk, and they prefer to hide their bodies behind layers of cloth, leather, bone, and Quru shell pieces. It is not only practical as a defensive measure against the constant flow of ash and the brutal storms, but also enforces their unique cultural identity. Of course, Renkailon is not an Ashman, but the tribes are known to accept outsiders who fully embrace their ways, so one can imagine this (non-canon) version of Ren as such an individual.


This year marks the fourth occasion of the annual Turn-based Thursday Fest, showcasing some of the best and coolest indie games on the market today. Participating this time are turn-based RPGs, sims, grand strategy games, deckbuilders, 4X games, roguelikes, puzzlers, city builders, and much, much more!


We’re back and we've got news to share! First, our ‘Cultured’ Support Pack is approaching its release, and second, we’re updating our official soundtrack (OST) very soon, which will then include tracks from our At the Heart of Ruin expansion. Additionally, we’ll also be updating our Patronage Pack, which will now include wallpaper pieces from Sunfire and Moonshadow, Old Acquaintances, and At the Heart of Ruin.


Like most years, 2025 has been a year of ups and downs, but certainly at Lost Pilgrims, it’s been a satisfying year full of releases and interactions with our community. We’re happy to put the year behind us and welcome 2026, but today we’re going to do a bit of a retrospective on the past 12 months or so. If that sounds like your bag, stick around. We’re going topic by topic, and there’s a lot to talk about!

We’re excited to announce that At the Heart of Ruin, the second expansion of Vagrus – The Riven Realms, is now available on Nintendo Switch!


Hey everyone,
This update brings with it the machine translated texts for the entirety of At the Heart of Ruin at last! Thanks to all of you for your patience – we know this took a bit long, but it proved trickier to implement than we had anticipated. Hopefully, now those of you who’ve been waiting for it can enjoy the expansion, too.


Since At the Heart of Ruin’s release, we’ve been honored to receive press from a variety of outlets, on YouTube, and be promoted by fellow developers who are kind enough to give the expansion a shout-out.


We are absolutely stoked to announce that our expansion, At the Heart of Ruin, is finally OUT! As usual for us, the project’s scope was vast, and after putting as much as we could into it, be they stories, features, locations, factions, artwork, enemies, or rewards, we’re proud of what we’ve achieved and excited to see what you make of it!


As the day’s heat settles over the deserts and arid wastelands of Xeryn, travel becomes even more treacherous. In Vagrus, several game systems represent or contextualize this – Vigor loss, Movement Point costs (that include difficulty from “climate”), and even Events that deal with the hardships or challenges presented by scorching weather. In our upcoming At the Heart of Ruin expansion, the heat will be turned up even more. The Mountains of Fire might not be beaten by the cruel sun all day due to the blanket of ash obscuring the skies, but volcanic activities take care of raising temperatures to even greater extremes.


Lost Pilgrims is celebrating the beginning of summer with a bunch of amazing discounts, so if you’ve been eyeing Vagrus or its DLCs for a while, check it out on the following platforms:
Playstation Store: May 21 - June 4
