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Turn-based Fest Follow-up
29 Dec | 10:00 am

We recently announced Turn-based Fest, an event that originated from the initiative and hashtag #TurnBasedThursday – a collaborative project we launched roughly one and a half years ago. The Fest itself was essentially a curated Steam sale that put a focus on turn-based games. With the first Turn-based Fest now behind us, we are happy to report that the Fest was both a blast and a resounding success among many participants! Imagining that the details may be of interest to many people, regardless of having partaken in the festival or not, we have put together some noteworthy insights about the event and its aftermath.

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#TurnBasedThursday #2022 #projectupdate #hiddengems

Project Update - Update on Vagrus Localization
12 Oct | 10:00 am

 

Hello everyone,

This one is going to be an update on localization. A while back, we cited the game’s complexity, size, and it being a niche game that resulted in a relatively low sales volume as factors that made any kind of localization unlikely. Despite that, we have been encouraging players to still wishlist the game and let us know what languages they would like to see it translated into in a dedicated localization thread and promised to reassess the situation after a while to see what is desired and viable and what is not. A year has passed since, and it is time for us to do just that, which led to a good and bad news kind of situation. The bad news is that sales figures and declining wishlists in non-English-speaking regions made the prospect of official translations not viable.

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#2022 #projectupdate #localization

A New Build is OUT - Patch 1.1.250930K - Seekers Hotfix
30 Sep | 4:00 pm

Hey everyone,

Thanks for the amazing welcome of the Seekers of Knowledge DLC and our patch published parallel with all kinds of improvements. Seeing so many new players and hundreds of old ones who picked up the game again made the whole team very happy, especially with the game’s full release anniversary coming up soon. Expect a post on the day from us with a summary of the first year.

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#2022 #hotfix

Fighting Fantasy Fest
15 Sep | 10:00 am

The 3rd of September was a big day for fans of the interactive Fighting Fantasy gamebooks that have brought countless hours of entertainment to so many of us since the 1980s. To celebrate the 40th anniversary of the publication of the first Fighting Fantasy gamebook The Warlock of Firetop Mountain, the fourth Fighting Fantasy Fest was held in London. Visitors of the Fest could meet legends like Steve Jackson and Sir Ian Livingstone in person, along with many other prominent gamebook writers like Rhianna Pratchett, Jonathan Green, or Marc Gascoigne, as well as many graphic artists of the book series. We could have our books signed, pick up a bunch of merchandise, mingle with other fans, and watch presentations on various, exciting topics. It was indeed great fun!

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#2022 #fightingfantasy #fest

Project Update - Zeli Introduction
25 Aug | 10:00 am

Our post last week featured James, one of our recently hired writers. We hope you expect the unexpected because today’s post is about Zeli, a recently hired writer! Both of them have joined Lost Pilgrims at the same time, so their tasks have been essentially the same: working on the Glossary, reviewing existing material, delving into the rich lore of the Riven Realms, and of course spinning tales for the upcoming Seekers of Knowledge DLC – among other things.

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#projectupdate #team #2022

A New Build is OUT - Patch 1.1.21 - Codename: Spectacular
27 Jul | 12:00 pm

Hey everyone,

Originally, we haven’t scheduled a patch before your next DLC, but since that is still in progress and you’ve reported a few larger bugs – which is always much appreciated – we decided to release one anyway. The new major scouting features are still being tested, however, we squeezed in a few smaller changes into this build, so it’s more than just a simple hotfix. Event image panning is a new effect you may have heard of already, while House Venari and the Carpenters’ Guild becoming one another’s associates is a meaningful change in the life of the comitati roaming Terra Supra.

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#2022 #build #patch #update

A New Build is OUT - Patch 1.1.15 - Codename: Notas et effectus
02 Jun | 5:00 pm

Hey everyone,

As usual, we’ve been working on fixing issues and adding new features as well as improvements. The most significant additions include our new name generator, along with the custom journal and chart notes features. As for improvements, besides smaller optimizations across various parts of the game, we have made the Companion Combat AI significantly faster while the initial loading time has been shortened as well.

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#projectupdate #patch #update

A New Build is OUT - Patch 1.1.00 - Codename: Voracious
05 May | 8:00 pm

Hey everyone,

The new update is here, and with it comes a free DLC Companion! Note that all the features and changes are automatically accessed via the update, while the Undead chef Vorax is available by downloading the new DLC for free. Now let’s see in a bit more detail what each of these additions bring. As ever, you can find the detailed patch notes at the end of the page.

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#projectupdate #patch #DLC #Vorax

Project Update - Vagrus Fighter 2!
01 Apr | 5:00 pm

The Riven Realms is rife with one-on-one battles! Will your fighter prevail in this mortal bloodshed or succumb to the opponent's deadly skills? Who will you pick to battle a roster of savage foes? Vagrus Fighter 2 (TM!) is awaiting, warrior!

- The Lost Pilgrims Team

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#projectupdate #aprilsfool

Project Update - All Merch Dispatched & Fig Campaign Closing
03 Mar | 10:00 am

We are happy to report that after a long, drawn-out battle with boxes, wrappers, and the employees of the postal services, we managed to send out all the physical rewards we could. All that remains are a handful of rewards where some information is missing (we did not receive a name or an address from the customer) or that wasn't picked up. But the vast majority of the rewards are on their way - if not at their destinations already.

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#merch #fig #projectupdate

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