April and May were tough on us with a super busy schedule but it was well worth it. Let' see why in some detail!
We attended Reboot Develop Blue in Dubrovnik as you may know and talked to a number of press representatives. A great example of that is the video above, which was recorded as part of a longer discussion that you can read here: https://www.shacknews.com/article/111819/vagrus-the-riven-realms-interview-born-from-a-tabletop-world
We are very proud and excited to finally release the second Teaser for Vagrus!
This one is focusing more on delivering a gist of the game's feel and atmosphere than showing off gameplay elements systematically like the first teaser did. Also, it will be used - in part or in whole - in our upcoming​ Fig.co crowdfunding campaign​.
We are proud to announce that Vagrus is coming to Fig in April 2019!
Our campaign is going to follow Fig's new Open Access model which shakes up the rather stale indie game crowdfunding scene by combining an open-ended campaign structure with offering supporters early involvement in development. Sounds like Early Access? Yes, it does have similarities but there are major differences:
This is a week we have been waiting for so long. Finally we can announce some pretty cool things coming up. Well, as our most informed supporters, you have heard about some of them but probably not this one yet.
A lot has happened since our last project post where we looked back on 2018 as a sort of a year assessment.
Prologue
We finished the year with releasing the Prologue section of Vagrus just around Christmas. Our hopes were high and the results were... even better! Let's delve into the details.
#2019 #crowdfunding #gameportals #projectupdate #socialmedia
Superb news! Vagrus has been picked as one of the Top 10 upcoming itch.io #indiegames by 'ClemmyGames - The Best Of Indie Games'!
We at Lost Pilgrims will always remember 2018 as the year when it all began to come together, the year when everything changed for us. It was the year when development on Vagrus got out of the preparation phase and into hardcore production.
Now that this crucial year is done and over with, we felt it would behoove us to recount how 2018 went for those of you interested (and for posterity!).
2 months after our first devlog post about Vagrus yesterday we crossed 800 followers on GameJolt.com!
Huge thank you to Yaprak, Cros (co-founders of Game Jolt) and all our fans on this awesome #indiegame portal!