
Hey everyone,
This update not only brings another round of fixes and tweaks, but also adds a lengthy quest called “The Gangs of Varnurud”, changes a location in the expansion, and introduces Fog of War to certain parts of At the Heart of Ruin.
Before getting into 1.260, we’d look to mention our good friends at Trese Brothers, who’ve just hit a big milestone for their tactical RPG, Cyber Knights: Flashpoint, released earlier this year, while also running a sale. This deep tactical RPG puts you in charge of cyberpunk mercenaries, sending squads on tense heights amidst the megacorps and crime syndicates of the 23rd century. Like Vagrus, it’s a challenging, complex game. It’s not an open world experience or narrative-focused, instead mixing hand-crafted content with clever procedurally generated systems and a huge variety of character build options, for extreme replayability. If you like games like XCOM or Shadowrun, this one’s worth a look!


While the studio is still trying to recover from the exertion of the last couple of weeks (or months, really) leading up to the release of At the Heart of Ruin, we are patching and updating the game with hotfixes to iron out any outstanding issues. A detailed list of updates and fixes are below at your perusal, but we’ve also started to conceptualize our next cosmetic pack because of how popular the first one turned out to be – go check it out!
#2025 #athor #expansion #dlc #hotix #patch #supporter #pack #poll


In the leadup to the release of At the Heart of Ruin on the 22nd of October (accompanied by the Ruinous Supporter Pack), we’ve already talked about new mechanics and features, like the updated throw-out or Exploration Encounters, but we thought it’s also time to touch upon the narrative and graphic art side of things.


This week we’re keen to discuss one of the newest and most exciting features we’re adding to the upcoming expansion of Vagrus: Exploration Encounters.
While it would not be entirely truthful to say that the game’s development has always followed a carefully curated path, it is not exaggeration to mention that our imaginations have run boundless thanks to that, leading to a myriad of ideas and, occasionally, feature creep. We have, however, always felt that more Events to cover simpler matters – mining salt, random encounters, or procuring scrap, for example – would have a place in the game, even if their creation may not be the best use of our writers’ time.


As ever, more is coming, so stay tuned, and conquer the wasteland!


Hey everyone,
While work on the upcoming DLC (or rather, expansion: At the Heart of Ruin) is ongoing, the team at Lost Pilgrims is also busy fixing bugs and adding performance improvements. This patch includes several of both, with some added love to controller support. We’ve also thoroughly optimized our asset handling, freeing up a whopping 1.5 Gigabytes of hard drive space.


Since our console launch, we have received a lot of love and support from our community, as well as some interesting questions. We have collected the most common ones – along with answers to them – in this post. Hopefully, players looking for something can find it here.
Q: What kind of game is this exactly?


Hey everyone,
We return to you with another round of updates, this time the focus being on performance improvements and save game files. Controllers received some love as well, fixing inconsistencies, updating UI, and squashing bugs that pertained to them specifically. We also reworked the Extras Menu due to requirements on certain other platforms, though admittedly, its functions are much better now, allowing you to listen to tracks of the OST there and check out other extra content you own.


Our aim at Lost Pilgrims is not just to create memorable gaming experiences, but also to introduce you to people who contribute to building our cozy community. Therefore, we have interviewed Ben the Human, who has been streaming Vagrus for a while now and recently arrived at a major milestone by concluding a run with over 250 episodes. This seemed like the perfect opportunity to ask him about his gaming journey and his experience with Vagrus:


For today’s post, we’re pushing it further with teasers, and we have one of this writer’s favorites in store: the Hollow Men. The Hollow Men are a gang of warriors, ex-legionnaires, and mercenary criminals, and they have a long history going back to Legio. IX, or “Mortis”, with their story beginning when they lost on the battlefield to Raokan in p.c. 1074.
