SEARCH
Project Update - Loyalty Questlines
02 Sep | 10:00 am

For a long while now I've been working on what we call loyalty questlines for the eight companions in the game. These are long, complex stories, often with branching endings, personal to each companion. In this project update, we wanted to give you a heads-up about certain aspects of these without spoiling any content.

How Loyalty Questlines Work

Continue reading ...

#projectupdate #loyalty

A New Build is OUT - Patch 0.7.00 - Codename: The Famous and the Furtive
22 Jul | 7:00 pm

Hey Folks,

with so many of you well over the hundred hours mark in the game, it was high time for us to add the opportunity to actually win it. The first winning condition we have implemented is the Renown victory. The other two, Wealth and Knowledge will become available in the 1.0 release later this year.

Continue reading ...

#projectupdate #patchnotes

A New Demo Build is OUT - Patch 0.5.31. - Codename: Second Chances
12 May | 5:00 pm

Hey Folks,

we have been a bit busy. Sorry about that! Now we are coming back big time with a patch that is a culmination of all the changes we have made on the main game over the course of the last nine months.

COVID did not help matters for us but overall, we are happy with our progress thus far. Read more about how 2020 went for us in our blog post here: 2020 Year-End Summary.

Continue reading ...

#projectupdate #patch #demo

Project Update - Laci in da House
07 Jan | 10:00 am

Opening an indie game dev studio and developing a 100+ hour long, complex game right away comes with a lot of important lessons. One of which has been that we like to dream big and thanks to the abundant positive feedback from our amazing players, we like to make these visions even bigger. Thus we have felt since the end of 2019 that if we ever wanted to realize all the potential Vagrus has, we have to raise our core team's size.

Continue reading ...

#projectupdate

A New Build is OUT - Patch 0.5.20. - Codename: Plunder!
01 Dec | 10:00 am

Hey everyone,

today, we are happy to share the changes we squeezed into this new update! Better yet, we have included two additional features that we managed to implement on top of our initial plans.

A quick recap of what we have added (skip ahead to see the bonus additions):

Continue reading ...

#projectupdate

A New Build is OUT - Patch 0.5.16. - Codename: Salty!
14 Oct | 3:00 pm

Hey everyone,

and first of all let us thank all of you who shared their views regarding our planned priorities. We took that to heart and worked tirelessly to implement Companion Progression, which includes raising the Prowess cap from two to five, introducing Companion-specific traits that increase stats, and much more.

Continue reading ...

#projectupdate #patch

The new build (v0.5.14) for Vagrus is out on GOG and Steam
31 Jul | 7:00 pm

Patch 0.5.14 - codename: Bandage

- Almost all crash bugs fixed (still chasing one in the companion combat)

- A massive number of performance improvements

Continue reading ...

Character Artwork - Executor
06 Jun | 10:00 am

This week we have another character art for you: the Executor. These unholy men are enemies in the main game, but the Prologue does give players the opportunity to have them on their team, albeit briefly.

But who are these grim individuals?

Executors are the armed enforcers of the Church of Sergorod. As one of the three new gods of the Triumvirate - the patron gods of the Empire -, Sergorod is known as the god of vengeance, anger, curses, grudges, and malevolence.

Continue reading ...

#art #character #executor #godsofxeryn #sergorod