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Conquering the Terrain in ‘At the Heart of Ruin’
18 Sep | 10:00 am

We have a new expansion coming, and the day of its release is drawing closer and closer. It will bring a number of mechanical changes in the new regions, and we thought it was time to introduce some of these concepts. To support these systems, we’ll add new Equipment, and new Equipment slots for them to fit into.

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#2025 #dlc #updete

The Fallen Tower
16 Sep | 10:00 am

Another week, another location teaser for the upcoming expansion! This week we’re bringing you one that was already featured in our At the Heart of Ruin trailer: the Fallen Tower.

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#2025 #dlc #art #location

Dwarves in the Old Kingdom
11 Sep | 11:00 am

In the long lead-up to the release of our At the Heart of Ruin expansion, we’ve spoken at length about Dvendar Tharr and the perils there – the horrifying creatures, the utterly inhospitable weather, and the countless other hazards that await the bold who venture there. Most denizens of the Riven Realms know the realm of Dvendarr Tharr to be largely uninhabitable.

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Companion Cosmetics Incoming
04 Sep | 2:00 pm

Today we’d like to introduce one of our upcoming additions to Vagrus, the Ruinous Supporter Pack DLC, a small cosmetic package that gives you Companion skins for supporting Lost Pilgrims. Our art team has been hard at work on it for some time now, and we’re excited to share the cosmetics in more detail soon. You can find its store page here, where all the cosmetics in the pack will appear soon, and you can wishlist the pack for the time being.

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#2025 #cosmetic #skin #companion #art #dlc

Where Spiders Tread
28 Aug | 10:00 am

Deep below ground, inside caverns whose depths hide inky darkness, many arachnids make their home. This week bringing you a teaser of a particularly spindly kind – caverns beneath Varnurud the spiders call home. Some of you may have already encountered these web-spinners before. Both the Forest of Shadows and the Lands of Shadow – terror-inspiring locations from our Sunfire and Moonshadow expansion – are known for being their hunting grounds. And, as any of you who’ve encountered them will know, they’re hardly the kindest and most remorseful of opponents. In Varnurud, they avoid the hot, arid surface, preferring spaces where they can propagate in darkness.

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#2025 #location #art #dlc

DLC Location Artwork - Ember Town
21 Aug | 10:00 am

Unsurprisingly, Varnurud is home to many settlements, fastnesses, and facilities once occupied by Dwarves and their Inventor Kings during the last centuries of the Third Age of the Riven Realms. Since mines were common, so too were satellite towns, of which Ember Town is one.

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#2025 #location #art #dlc

DLC Location Artwork - Caverns of Kahrav
14 Aug | 10:00 am

In the northern reaches of Varnurud, a cavern exists that is dedicated to the memory of a Dwarf and his life’s work. That Dwarf was called Kahrav, and in many ways, it was his deeds – and words, written as they sometimes were – that brought about the founding of the Sons of the Mountain, one of Varnurud’s most dominant and prolific gangs. Known for their veneration of a long-lost Dwarven legacy that they have laid claim to, the Sons have also painted their home to commemorate such Dwarves, perhaps fittingly. Although they may lack the… artistic direction to truly pull it off.

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Borne of Flame and Rage
07 Aug | 10:00 am

The teaser this week is somewhat of a continuation of an earlier post, where we brought the Earth Elemental to you, explaining that a key aspect of its design included not just anger, but a range of human emotions felt and experienced by the cursed, suffering spirits that manifest them.

In many ways, the Fire Elemental is no different. Similarly, it is a host to restless spirits, yet in contrast, that spirit is perhaps more enraged than broken. The diverse denizens of Varnurud testify that the two elementals are different in that their anger is represented in disparate ways; the Earth Elemental holds a deep grudge and sadness, while the Fire Elemental manifests a furious rage.

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#2025 #creature #art #dlc

DLC Location Artwork - The Great Stairs
31 Jul | 10:00 am

What makes a great set of stairs, you might ask? Well, that’s a tough question, we say. In our At the Heart of Ruin expansion, there are many sets of great stairs, but only one is called the Great Stairs – at least that’s what the locals would say. Whether those locals are bloodletting miscreants who worship an unknown entity that demands depraved sacrifice, madmen who delight in the act of burning themselves and others alive, or men who believe themselves to be beasts after discovering a dead Wyvern that they thought was a divine creature of the skies, that’s what they would say. There are other… more cultured locals, of course – even ones that’ll talk to you – but they each share a different brand of insanity. Enjoy, we say.

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Summer in the Riven Realms
24 Jul | 11:00 am

As the day’s heat settles over the deserts and arid wastelands of Xeryn, travel becomes even more treacherous. In Vagrus, several game systems represent or contextualize this – Vigor loss, Movement Point costs (that include difficulty from “climate”), and even Events that deal with the hardships or challenges presented by scorching weather. In our upcoming At the Heart of Ruin expansion, the heat will be turned up even more. The Mountains of Fire might not be beaten by the cruel sun all day due to the blanket of ash obscuring the skies, but volcanic activities take care of raising temperatures to even greater extremes.

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#2025 #summer #sale

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