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Project Update - Laci in da House
07 Jan | 10:00 am

Opening an indie game dev studio and developing a 100+ hour long, complex game right away comes with a lot of important lessons. One of which has been that we like to dream big and thanks to the abundant positive feedback from our amazing players, we like to make these visions even bigger. Thus we have felt since the end of 2019 that if we ever wanted to realize all the potential Vagrus has, we have to raise our core team's size.

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#projectupdate #team #2022

Project Update - Happy Holidays and New Year
22 Dec | 10:00 am

We at Lost Pilgrims Studio want to wish you all Merry Christmas (or whatever else you celebrate in your neck of the woods at this time of the year) and a hopefully-much-better 2021 than this year has been globally! We hope that you are safe and well in these dark times.

Keep a weather eye on the horizon, as we'll continue working hard on Vagrus, releasing content and features continuously to be able to deliver a final game in 2021 that has the high quality we aim for as well as our quirky, unique touch. :)

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#holiday #2020

Character Artwork - Assassin
15 Dec | 10:00 am

The Assassin enemy in Vagrus is a version of the Handjari Assassins of Tark, sharing skills and a general appearance of a masked, sneaky killer. Yet their looks are less culturally specific than their Tarkian brethren and this was the goal with their character art so that they can fit easier into the many combat encounters where mercenaries or henchmen are found, complementing their combat effectiveness with their deadly toys.

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#art #enemy #assassin

Project Update - The Vortex
19 Nov | 10:00 am

The Vortex is a prominent point of interest on our chart and takes up a lot of space on our gigantic playable area in game. It has been a static item for a long time but when it came to adding the Deven region, we knew that we had to change that and give players something much better.

So here we are, a little later, looking at the new Vortex, resting our gaze on its forever swirling form. We are very satisfied with the result and hope that you are, too. Let us know what you think!

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#projectupdate

Character Artwork - Wraith
17 Nov | 10:00 am

'Disgusting little runts. Eaters of the dead. Pale vermin. I hereby vow to do all in my power to push them out of your neighborhoods and businesses, to bar them from decent citizens of the Empire, and in the end perhaps even rid this city of their filth altogether.'

- Tribune Septimus Votano of Deven in a speech about Wraiths during his campaign for office

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#art #enemy #wraith

Character Animation - Criftaa (Companion)
03 Nov | 10:00 am

One of the recruitable companions, Criftaa, once a bandit leader, now a bounty hunter, is ready to put an arrow between the eyes of your enemies.

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Early Access now!

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#art #animation

Halloween 2020
29 Oct | 4:00 pm

Even though the Riven Realms do not celebrate anything comparable to Halloween in Fall, we at Lost Pilgrims are ardent fans of the spooky season as well as the celebration at its end. So in that spirit (sorry), let us wish all of you a fantastic All Hallow's Eve!

The Lost Pilgrims Team

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#halloween

Character Artwork - Dark Elves
27 Oct | 10:00 am

'How hasty you are to point out that my people owe allegiance to your Senator. But your petty strife and pitiful intrigues bore us, Imperial, and our allegiance is merely ink on paper, not invoked by blood. We never shared battle, nor feasts, nor kinship. The Senator thought to purchase us with that crude contract but we are Moreldin, descendants of Caladnir Aen Daglunath and the great heroes of the Second Age, the victors of the Forgeheart Massacre, the defenders of the Kavraenar Ziggurath, and scions of Dread Skar'Voran. My kin owes nothing to yours save for the silver already paid as per your sorry little contract. Tell this to your Senator.'

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#art #enemy #darkelves

Project Update - New Combat Skills
22 Oct | 10:00 am

We have hinted at the rehauling of several Combat Skills recently, and we are happy to announce that these improvements made their way into the next build of Vagrus. Moreover, we ended up with many more skills that now work much better or are completely new than we had initially thought. Here are a few of these with some commentary:

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#projectupdate

Character Animation - Jhakra
20 Oct | 10:00 am

Animation sneak peek time! Jhakrae are not known for their great senses or their intelligence. Half-blind and full of attitude, this specimen is sniffing out the next prey it could maul and rip apart.

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Our crowdfunding campaign is LIVE at Fig.co. Get instant access to the Early Access now!

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#art #animation

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