
As the day’s heat settles over the deserts and arid wastelands of Xeryn, travel becomes even more treacherous. In Vagrus, several game systems represent or contextualize this – Vigor loss, Movement Point costs (that include difficulty from “climate”), and even Events that deal with the hardships or challenges presented by scorching weather. In our upcoming At the Heart of Ruin expansion, the heat will be turned up even more. The Mountains of Fire might not be beaten by the cruel sun all day due to the blanket of ash obscuring the skies, but volcanic activities take care of raising temperatures to even greater extremes.


Today we’re paying homage to those holds, forts, and fastnesses that the Dwarves – at least those that lived prior to the Calamity – created all over their domain. It’s no secret that such bastions were symbols of Dvendar Tharr’s craftsmanship, military prowess, and ingenuity; indeed, the last of these (especially ones above ground) were the focus of the Inventor Kings. But more than anything, these fortifications speak to a prouder Dwarven past, one that endured until fire and destruction never before witnessed tore it asunder.


Hey everyone,
As you may have noticed, this last month was exceptionally busy for us on the virtual storefronts, especially on Steam, where Vagrus was featured in the Daily Deal program on May 30 (at a staggering 50% discount, the lowest price as of yet), then took part in the annual TurnBasedThursdayFest between June 2 and 9 (with a similarly attractive discount). The festival received a “featured” spot on the platform, which was a fantastic milestone for everyone involved.


Since Vagrus’s console release on the 31st of March, life at the studio has been hectic. We’ve been fixing bugs and trying to keep up with the deluge of coverage on offer. It’s almost proven too much! In this article, we’ve put together some of said coverage for your perusal.
First and perhaps most poignantly, Playstation and Xbox elected to support us by featuring the game’s trailer on their wide-reaching platforms, helping the release to reach a lot of potential new players. Then, there are the sites that cover specific platforms – NintendoEverything, GoNintendo, XboxEra, TheXboxHub, and CompleteXbox – all of whom dedicated an article to our release.


Since our console launch, we have received a lot of love and support from our community, as well as some interesting questions. We have collected the most common ones – along with answers to them – in this post. Hopefully, players looking for something can find it here.
Q: What kind of game is this exactly?


Great news, everyone: Vagrus - the Riven Realms and all of its DLCs are now live on Xbox, Nintendo Switch, PS4, and PS5! It’s been a long, hard road getting the game into a ready state for consoles, offering the features necessary that allow it to play well on these platforms, but we got there, and we can’t wait for console players to sink their teeth into the experience.


It’s about time we brought to your attention one of the most insane gangs of them all in our new At the Heart of Ruin DLC, who call themselves the Cleansing Conflagration. This band of murderers and pyromaniacs are just as likely to lob fiery projectiles your way as they are to parley, so if you're a vagrus who relies on persuasion to get what you want, you’ll not find these madmen particularly amenable.


The theme and look of this week’s location reveal for our upcoming DLC, At the Heart of Ruin, is quite different from the previously teased ones, all fiery and desolate. It is true that vagri who brave the Mountains of Fire will mostly traverse a volcanic hellscape replete with peril of the scorching variety, but what lies beneath is also intriguing.


Our aim at Lost Pilgrims is not just to create memorable gaming experiences, but also to introduce you to people who contribute to building our cozy community. Therefore, we have interviewed Ben the Human, who has been streaming Vagrus for a while now and recently arrived at a major milestone by concluding a run with over 250 episodes. This seemed like the perfect opportunity to ask him about his gaming journey and his experience with Vagrus:


One of the more (arguably) cultured scavenger gangs of Varnurud, the Sons of the Mountain, take their name from their dedication to the region’s now-extinct Dwarves, lost to the fiery death that consumed the Dvendar Tharr during the Calamity. Gang members identify with and wish to uphold the great Dwarven legacy that they would say echoes through the ages.
