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Project update - Dynamic Pricing (coming soon)
14 Jan | 10:00 am

Hey everyone,

first of all, Happy New Year. We made it to 2021 at last.

It's been a while since we posted a devlog entry and we figured that this would be a great time to do so. Today's topic, Dynamic pricing, has been on our minds for a long-long time, and finally, we've decided to pull the trigger on implementing it. To provide a little background on why we need it, let's review what happens in the current build of the game when you go trading.

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#projectupdate

Project Update - February 2019
07 Mar | 10:00 am

A lot has happened since our last project post where we looked back on 2018 as a sort of a year assessment.

Prologue

We finished the year with releasing the Prologue section of Vagrus just around Christmas. Our hopes were high and the results were... even better! Let's delve into the details.

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#2019 #crowdfunding #gameportals #projectupdate #socialmedia

New Vagrus Prologue build (0.1.5) is available on GameJolt and Itchio
12 Jan | 12:00 pm

Interested in what's new? 
You can find it on GameJolt or Itchio, or below.

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#newbuild #prologue #gamejolt #itchio #gameportal

Project Update - 2018 Summary
10 Jan | 10:00 am

We at Lost Pilgrims will always remember 2018 as the year when it all began to come together, the year when everything changed for us. It was the year when development on Vagrus got out of the preparation phase and into hardcore production.

Now that this crucial year is done and over with, we felt it would behoove us to recount how 2018 went for those of you interested (and for posterity!).

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#2018 #gameportals #projectupdate #prologue #socialmedia

We have just crossed 800 followers on GameJolt!
06 Nov | 11:00 am

2 months after our first devlog post about Vagrus yesterday we crossed 800 followers on GameJolt.com!

Huge thank you to Yaprak, Cros (co-founders of Game Jolt) and all our fans on this awesome #indiegame portal!

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#projectupdate #gamejolt #socialmedia #gameportal #2018

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