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Character Poses - GorGoro
14 May | 10:00 am

Next up in our series of posts about character poses and skills is the mighty warrior and gladiator Gor'Goro.

Gor'Goro is not only a heavy-hitting melee character but very tanky as well; someone that any vagrus would gladly employ as muscle for the crew. Although he has no ranged skill, he is far from useless when he gets in the back line, however.

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#art #character #gladiator #gorgoro #poses

Character Artwork - Dragon Guard
07 May | 10:00 am

'As the morning drew on beneath the piercing gaze of the merciless sun, Levitius saw the soldiers of the 19th slowly gaining a foothold on the south bank in a fierce melee. Covered in blood and dust, the legionnaires looked more like a gored sand wyrm, writhing madly as it got stranded on solid rock. Then something passed before the sun. He heard one of his evocati shout 'Dragonguuuuuuuard!' before the mighty drakes with the elite warriors of the enemy on their backs started their first swoop and at last Levitius knew the number of his days.'

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#art #character #dragonguard #dragonlands

Character Poses - Garrik
23 Apr | 10:00 am

In this post dedicated to character poses and skills we are taking a look at the sleazy Dwarven smuggler and budding criminal mastermind Garrik.

Garrik is ranged support character with some very unique mechanics, so he will not be very efficient in the frontlines. In fact, he does not have any melee skills but is still fairly sturdy. All his attacks ignore Armor and even though not all of these are direct damage skills, Garrik can be extremely devastating when used correctly.

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#art #character #dwarf #garrik #poses

Character Poses - Renkailon
09 Apr | 10:00 am

We decided to revitalize an older series of posts that detailed companion skills and displayed some poses for these characters. This time we will take a look at the Dark Elf scout Renkailon in all his grim glory.

First and foremost, Ren was designed as a ranged-melee hybrid character with some really useful support capabilities. His damaging attacks are all Armor Piercing, which helps against armored foes quite a bit. Though Ren is not very sturdy, his high Evade stat allows him to avoid damage effectively.

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#2019 #art #character #poses #renkailon

Character Artwork - Tainted Madman
26 Mar | 10:00 am

The greatest cause for mutations in the Riven Realms is a mysterious arcane disease that people call the Taint. There’s no telling how it spreads or why it attacks the ones it does; its workings have eluded medical science altogether. These days, every third human on the continent is Tainted. The Taint begins with a period of incubation when the victim falls gravely sick and suffers seizures and spells for days or weeks. About half of them perish during this interval.

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#art #artists #bandits #character #tainted

Vagrus - The Riven Realms coming to Fig in April 2019
21 Mar | 10:00 am

We are proud to announce that Vagrus is coming to Fig in April 2019!

Our campaign is going to follow Fig's new Open Access model which shakes up the rather stale indie game crowdfunding scene by combining an open-ended campaign structure with offering supporters early involvement in development. Sounds like Early Access? Yes, it does have similarities but there are major differences:

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#2019 #crowdfunding #fig #projectupdate #socialmedia

Character Artwork - Vorax
12 Mar | 10:00 am

Foul-mouthed, easy-going, hearty, and chatty, the creature now known as 'Vorax' (meaning 'ravenous' in Imperial) is an undead abomination who can become one of your companions. He woke up one day in this bloated unliving form with no memory whatsoever of who he was or what he had done to deserve this fate. Yet his will is free, unbound to dark magicians (a rarity for undead), so he decided not to worry about it and get about his new 'life' with great enthusiasm.

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#art #character #undead #vorax

Rumors (Game Design Post)
28 Feb | 10:00 am

Another crucial game mechanic that is being added to Vagrus as we are writing this is a system of Rumors. Rumors are short entries in your Journal that are meant to guide players to content and unlock locations on their Chart in order to help them plan journeys and find places. We have come to the conclusion during playtesting that not only do we need to differentiate these Rumor entries from your Objectives in the Journal but we also need to separate them entirely and move them to a different pane. As evident from this, Rumors have undergone quite a lot of change since their original conception.

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#gamedesign #journal #location #map #rumors

Character Artwork - Skornar
26 Feb | 10:00 am

Have you met the kingpin Skornar in the Prologue? He's quite the colorful sort. Good news is: he'll make his return in the main game as a Companion you can recruit! Ten years older and much grumpier, the warrior has a serious grudge against those who ousted him from Avernum's criminal underworld. Yet his story arc will involve much more than that, with the central theme of coping with growing old - not an easy plight for a warrior and leader such as Skornar.

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#art #character #companioncombat #skornar #vanilla

Character Artwork - Forsaken
12 Feb | 10:00 am

The wretched animated beings that plague the desolate Riven Realms have many names, even the general, rotting raised dead such as the ones on the image: shamblers, unliving, awakened, undead, corpsemen, and many more. Travelers who died on the road and came back as undead are typically referred to as 'Forsaken', however, and these unfortunate creatures are often drawn to living travelers, seeking to extinguish their lives at the command some unfathomable curse.

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#art #character #forsaken #undead

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