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Rumors (Game Design Post)
28 Feb | 10:00 am

Another crucial game mechanic that is being added to Vagrus as we are writing this is a system of Rumors. Rumors are short entries in your Journal that are meant to guide players to content and unlock locations on their Chart in order to help them plan journeys and find places. We have come to the conclusion during playtesting that not only do we need to differentiate these Rumor entries from your Objectives in the Journal but we also need to separate them entirely and move them to a different pane. As evident from this, Rumors have undergone quite a lot of change since their original conception.

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#gamedesign #journal #location #map #rumors

Cthulhu visited us today
16 Feb | 8:41 pm

A bit of indiedev 'humor' at Lost Pilgrims leading to an unconventional cake depicting the great old one, Cthulhu.

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#team #studio #fun #Lovecraft

Location Artwork - Oasis
02 Oct | 10:00 am

A lot of the Riven Realms are endless wastelands and deserts. Yet even in the deadliest of deserts, some life remains; thrives even. Most of that life tends to be found around an oasis.

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#art #location #oasis #rivenrealms #searingplains

Journal UI (Pre-Alpha)
20 Sep | 10:00 am

Time to talk about the Journal. Even though I don't think most gamers are super-excited about the details of in-game journals or quest logs, it is still extremely important to get them right in a game as complex and as full of storylines, tasks, quests, and objectives as Vagrus, and gamers do appreciate quest logs that work well and aid them when they need information.

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#2018 #ingamefootage #journal #prealpha #video

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