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New Build Is Live - Patch v1.172 Codename: Victorious
12 Jul | 8:04 pm

Hey everyone,

This new patch brings with it one really important and big change and some other fixes we applied since our last update. The large change in question is the altering of how victory works in a campaign. Previously, you were able to win the game, then choose to continue playing. This caused a lot of consistency issues with Ending slides, as you were unable to check them later on and so even if something changed (like a major questline that has its own slide was completed) after the victory, players would miss them. And so from now on, once you retire as part of a victory, you will not be able to continue playing afterward. You can complete the victory condition and then play indefinitely until the time comes you decide to conclude the playthrough and then retire to experience the Endings. Of course, you can also save the game, retire to check the slides, and then load to play more.

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#2024 #dlc #projectupdate #patch #release

Old Acquaintances DLC: Meet the New Hirelings
06 Jun | 10:00 am

As part of the release of our upcoming Old Acquaintances DLC, The Freelancers’ Guild – or Collegium Mercennaris – will be added to the game, extending hireling options for aspiring vagri. Known across the Riven Realms for their neutrality, the Guild operates under a strict Imperial mandate, which allows them to lease out mercenaries to private persons. Collegia Mercennaris also prides itself on a diverse offering; ex-gladiators, legion veterans, and even Kal’rish warriors number among their ranks, as do licensed Necromancers who do not serve the Church for one reason or another.

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#2024 #projectupdate #dlc

New Build Is OUT - Patch: 1.166 Codename: Dissonant
23 May | 2:00 pm

Hey everyone,

This time, we come to you with a huge package of changes to the game. The first order of business:

The Prologue (Demo)

This scenario offers players a fixed timeframe within which they can play Vagrus without purchasing the game. Since its release in May of 2023, we’ve been eyeballing it for quite some time, and have finally overhauled it with many of the quality of life improvements the main game has seen. See our Steam post here for more information.

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#2024 #projectupdate #patch #release

New Build Is Live - Patch v1.165 - Codename: Shore Up
08 May | 5:00 pm

Hey everyone,

We haven’t released a new build since way back in February, so we have got a slew of changes to discuss. While the changes are wide-ranging and significant, we’ve broken down each batch into easily digestible sections, the first of which is the Outpost and its coming update. For those of you looking for an abridged breakdown of what we’ve been working on you may simply scroll down to the patch notes.

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#2024 #projectupdate #patch

Project Update – Outpost Changes
25 Apr | 10:00 am

The Outpost feature has been on our minds for a long time but with all the other pressing matters – namely, our new DLC and the related coding –, it kept getting pushed down our priority list. In the end, however, we were able to dedicate a week to making improvements, focusing on adding clarity and showing more information to players. Please note that these changes are actively being worked on and will first come to the Steam Public Beta branch. Later, after being thoroughly playtested, they will go live on the default branches on all platforms.

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#2024 #projectupdate #ui

Location Artwork – New Taverns
29 Feb | 10:00 am

Following on from last week’s post about music, this week we’d like to take a look at a place that is often no stranger to both ambiance and music: a tavern. We commissioned the new tavern art last year to diversify the many inns and watering holes of the game world. A combination of complementary hues, subtle lights, and peculiar ornaments make up this painting by Péter Kovács, which is used in a variety of locations in Vagrus’s major expansion, Sunfire and Moonshadow.

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#2024 #location #art

New Build Is Live - Patch v1.160 - Codename: Clandestine
12 Feb | 10:00 am

Hey everyone,

As we have mentioned before, while we are working on the upcoming DLCs already, we would also like to expand Vagrus with smaller content drops – both the core game and the Expansion. The first of such additions comes in the form of this update, which adds the starting segments of a lengthy questline to all owners of Sunfire and Moonshadow. Without getting into spoilers, the quest deals with the Dreamwalker’s followers and will take you to places previously unseen. To start it, you have to have interacted with these strange fanatics several times and explored the Bronze Desert.

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#2024 #projectupdate #patch

Upcoming Update: Clandestine - New Questline and More
01 Feb | 10:00 am

Hey everyone,

We come to you this week bearing good news: we’re drawing closer to another sizable content release for Vagrus, specifically for the Expansion Sunfire and Moonshadow, codename: Clandestine. 2024 is set to be a big year for Lost Pilgrims, which means both our art and writing teams are hard at work on two brand-new DLCs, but also additional content we are including as part of our November release of Sunfire and Moonshadow. If you’ve already got the expansion you needn’t worry, you’ll be able to enjoy the new story as part of the upcoming free update 1.160, Clandestine. And while we can’t give you an exact release date just yet, this first content drop is coming sooner than you think!

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#2024 #patch #update #content

New Build Is Live - Patch v1.151
29 Jan | 5:00 pm

Hey everyone,

Our original plan was to kick the year off with a neat content update (more about it here) in early February together with a host of fixes but the team crushed so many bugs in January – some of them critical – that we decided to release the update earlier. So here we are. We’ll follow this up soon with what we originally intended. Very soon, actually. As always, the majority of the bugs we have fixed were reported by our amazing community. We can’t thank you enough for helping us improve Vagrus, but we’ll try with additional content in the future.

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#2024 #projectupdate #patch

A Brand New Year
18 Jan | 10:00 am

Hey everyone,

With the festive season now firmly behind us, we here at Lost Pilgrims Studio would like to wish all of you a prosperous 2024. We hope that you all feel as recharged and energetic about the new year as we do.

The release of the expansion Sunfire and Moonshadow and its accompanying Season Pass were our main highlights of 2023, yet in 2024, we have even bigger plans. Namely, the release of two DLCs: a companion DLC and a region DLC. Needless to say, if you’ve already bought the Season Pass, you needn’t do anything more than wait – we’re already hard at work on both pieces of content – and we can’t wait to share more information (and teasers, naturally!) about them as we draw closer to their release.

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#2024 #projectupdate #celebration

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