Time for some combat, don’t you think? :)
We’re proud to present this short video that demonstrates how turn-based combat will work in Vagrus. Just a sneak peek, mind you, but in the following weeks we’ll be showing more.
Note that this is a very early version and a lot is bound to change, but it should give you a general idea nonetheless. Enjoy!
Well, we have been so busy that we skipped a beat in our originally planned monthly project updates. Which is actually good news if we are looking at it from a progress perspective. So what has happened since last year?
After returning recharged (and pot-bellied) from the holiday period we focused our attention on two things:
The obvious intent behind choosing those focus areas was that we wanted to show more to our follower community on how the game is going to look like as well as display some of the game mechanics we're planning on using.