We are super excited to share some of our progress as we are getting closer and closer to releasing the build that has the new trade pricing system feature.
This short video demonstrates how the comitatus carries goods from one market to the other trying to make some profit. The quantity and price of goods are calculated based on their source location and the time spent on the road to get to a certain place. Will your comitatus be able to transport them quicker than the market flow to realize a profit?
What you can also buy and sell on the market are the equipment for your comitatus. The probability of finding a certain piece of equipment in a given location is determined based on the size of the settlement mostly but it is also tied to the goods produced there. Like in an encampment near a dig site you are likely to find Mining Tools up for sale.
While these have some impact on the independent story 'Pilgrims of the Wasteland' too, these trade-related features will become even more important pillars in the upcoming Open-World build in which players will be able to explore (and exploit) the first large area of Vagrus - the Southern Jagged Waste, the Plains of Bone, and the plains of Hargad Tuul.
The Lost Pilgrims Team
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