
Vagri! We released a bunch of fixes for the last update (Expedition Part 3) yesterday, and now we are following up with the list of changes. There is a fair amount of stuff here, many of which were quite nasty, or at the very least, persistent, so we’re glad to have hunted them down. We hope this batch will make the experience much better.
With the previous update, only one, final (epic?) part remains from the Expedition storyline. Expect it in the upcoming month, though we can’t exactly say when – we’d like to do this material justice and test it extensively, since stakes are high at the end of such a lengthy storyline. It was our hope to conclude what was initially a stray idea during the initial development of the expansion, but which ended up becoming its core story, perhaps. Anyway, enjoy what’s already out, and expect its conclusion to be the next major update.
For those interested, there is a new Russian language pack over at mod.io, which is fresher and more extensive than the previous ones, so you might want to switch over to it. A huge thanks to Fesir for working on it as a volunteer!

With all that out of the way, let’s move on to the patch notes for a detailed inventory of fixes this time around:
No doubt, there are more fixes in the near future, but hopefully the largest issues have been ironed out by now. Thank you, stay tuned, and conquer the wasteland!
– The Lost Pilgrims Team
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