This week's video demonstrates how Obedience - the stat describing your slaves' willingness to cooperate - can be modified by your own actions on the Crew Management UI pane.
In the video, a slave is liberated first, which immediately raises Obedience (by the indicated number in the action popup). This is quite expensive, as slaves cost a lot of money.
Then slaves are punished several time to demonstrate how that mechanic works. You can pick how many slaves you punish, which can raise the Obedience bonus or penalty. There are also diminishing returns to pacifying them so, and you can end up losing Obedience just like at the end of the video.
The Lost Pilgrims Team
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