
Hello everyone,
Xeryn is about to become even more captivating as we proudly announce the release of our highly anticipated expansion: Sunfire and Moonshadow, featuring a vast new region to explore. As of now, it is available to the public on Steam, GOG, and Epic Games and it can be purchased as part of our Season Pass on Steam, GOG, and Epic., which includes two future DLCs. Check out the trailer here.


Hello everyone,
It’s been quite the year since we started developing Sunfire and Moonshadow, our first expansion. Those of you who’ve been following us know that it is introducing a new vast region to explore with a swathe of new settlements, new enemies to conquer, new stories to be a part of, a large cast of characters, and new quests to complete through which you can make your mark on the continent of Xeryn. That’s not all, however, as the Bronze Desert introduces a central conflict involving three new factions – the Ahari, the Chimera Legion, and the Handjari. The expansion features content approaching half the size of the core game.


In this week’s post, we’re proud to present you with one of the more perilous locations in the already conflict-ridden Bronze Desert: Hakhtarast. This sullied oasis and the eponymous town in it are home to a colorful cast of characters – Imperial, Handjari, and Bandul live and work inside its confines. War has seen the settlement beset by the Ahari, engulfing it in a series of ongoing skirmishes, murders, and a bid for control of both the oil operations as well as the once-sacred ponds and lakes. Most Bandul scowl at its ruinous nature, eager to admonish the defiling that has so marred its confines but none go as far as the warlike Ahari.


The teasers just keep coming, and with good reason; we are inching closer and closer to the release of Sunfire and Moonshadow, and we’ve no shortage of intriguing points of interest to share with you. This week features one of the Bronze Desert’s more mysterious locales: the Katharaka Hills. Once covered in a lush forest that surrounded the long-lost Elven ruins of Vaelenesthil, the land here succumbed to the destruction wrought by the Calamity, leaving it in a rocky, barren state.


Wazirhai, an oasis deep in the Bronze Desert, has been neglected and overlooked for a long time – until the Ratharnak Alliance has boldly purchased its exploitation rights. Soon, a fortified encampment was set up so that the agents of the Trading House could easily access the oil reserves under the lakes only to find that no such pockets existed. Slightly disheartened, the Ratharnak decided to stay nevertheless and build up a different sort of operation in this land so far from their beloved Dragonlands.


This week, we are introducing you to a new type of enemy from the growing Imperial roster, coming with our rapidly-approaching expansion, Sunfire and Moonshadow. So, should you invoke the ire of Imperial legions, you might end up facing the peltas – sling-wielding legionnaires who swing their weapons in an arc and send their stones at their targets at very high speeds. These projectiles can pierce even sturdy shields and metal armor, causing massive damage. This makes the peltas a foe to be reckoned with; even seasoned warriors think twice before going toe to toe with them, which also makes them powerful allies should you side with the Chimera Legion in the expansion.


This week we’re here to bring you another teaser from our upcoming Sunfire and Moonshadow expansion, and this time it is something all but unheard of in the Riven Realms – a settlement virtually saturated with sylvan hues and replete with lush and lively flora and fauna. Revered by many for its serene lakes and verdant life, the oasis of Shahsgabat is a place of wonder and beauty in the otherwise arid wasteland of the northwest.


Hey everyone,
With the announcement of Vagrus’s first expansion behind us, we thought that it’d be a good idea to create a short series of devlogs about certain frequently appearing topics regarding Sunfire and Moonshadow. The first of these – the one you’re reading – is about the region itself and its boundaries, with some lore tidbits sprinkled in. So, let’s get to it!


Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

The time has finally come to announce our upcoming expansion for Vagrus and go into a little detail about what we’ve been working on for the past seven months. It’s been a long, hard road, and while we’re slowly making our way to the finish line, we still have a great deal of testing to do, plus numerous final touches to iterate upon. It’s a terribly exciting time at Lost Pilgrims Studio, and it’s time to share at least some of it with those who made it possible: you, the players. The expansion’s store page is available for viewing and is ready to be wishlisted on Steam, GOG, and Epic.
