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Project Update – Zoli
21 Mar | 10:00 am

This week we’re continuing in the same vein, bringing you another project update that this time relates to our latest hire, polymath and computer science major Zoli, who joined us in September 2023 in the role of Quality Assurance Tester. Zoli is a systematic thinker, problem-solver, and gamer with a well of knowledge regarding all manner of things game dev (such as code or design). When asked, he was adamant about describing himself as “a novice wizard surrounded by talented sorcerers”, and as someone who’s worked alongside him, I can testify that he is all this and more. Under the “more” category we pencil in things like “90’s gamer”, “child chess prodigy”, “math enthusiast” (yes, apparently that’s a thing), and perhaps in stark contrast, a man who loves the outdoors: he’s run more than 500km this year already, which includes a marathon in Athens! Below is a snap of the man himself in his element.

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#2024 #projectupdate #team

Project Update – We Welcome Thee, Bence!
07 Mar | 10:00 am

For the first time in a long time, we have a project update for you, and it’s a doozy. Although he already began working with us as early as June 2023, we’d now like to welcome one of our newest and most talented 2D and 3D artists: Bence Monori. Bence has a talent for many things, though he is currently focused primarily on a wide range of environmental art, some of which came to the fore during the expansion Sunfire and Moonshadow.

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#projectupdate #team #2024

Upcoming Update: Clandestine - New Questline and More
01 Feb | 10:00 am

Hey everyone,

We come to you this week bearing good news: we’re drawing closer to another sizable content release for Vagrus, specifically for the Expansion Sunfire and Moonshadow, codename: Clandestine. 2024 is set to be a big year for Lost Pilgrims, which means both our art and writing teams are hard at work on two brand-new DLCs, but also additional content we are including as part of our November release of Sunfire and Moonshadow. If you’ve already got the expansion you needn’t worry, you’ll be able to enjoy the new story as part of the upcoming free update 1.160, Clandestine. And while we can’t give you an exact release date just yet, this first content drop is coming sooner than you think!

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#2024 #patch #update #content

New Build Is Live - Patch v1.151
29 Jan | 5:00 pm

Hey everyone,

Our original plan was to kick the year off with a neat content update (more about it here) in early February together with a host of fixes but the team crushed so many bugs in January – some of them critical – that we decided to release the update earlier. So here we are. We’ll follow this up soon with what we originally intended. Very soon, actually. As always, the majority of the bugs we have fixed were reported by our amazing community. We can’t thank you enough for helping us improve Vagrus, but we’ll try with additional content in the future.

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#2024 #projectupdate #patch

Vagrus Demo on Xbox
07 Dec | 1:00 pm

Hey everyone,

You might be aware that Vagrus has been verified on Steam Deck but did you know that the game is – sort of – available on Xbox, too? As part of the 'ID@Xbox Game Demo Fest: Winter 2023', for a limited time, the demo version of Vagrus is available on Xbox. That’s right! Back during summer, their event team put out a call for game demos. We figured why not apply, so we did and we made it into the prestigious 33 selected demos!

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#2023 #projectupdate #xbox #release

New Build Is Live - Patch v1.150 - Codename: New Realms
07 Nov | 4:00 pm

Hello everyone,

Xeryn is about to become even more captivating as we proudly announce the release of our highly anticipated expansion: Sunfire and Moonshadow, featuring a vast new region to explore. As of now, it is available to the public on Steam, GOG, and Epic Games and it can be purchased as part of our Season Pass  on Steam, GOG, and Epic., which includes two future DLCs. Check out the trailer here.

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#2023 #projectupdate #patch

How Vagrus Got Rid of the Time Limit
07 Nov | 3:00 pm

 

In today’s article, we’ll do our very best to explain how and why we arrived at the conclusion to remove the in-game campaign time limit from Vagrus, and also go into detail about what this entails, especially regarding achievements. We feel that this is necessary because the system has been with us since the release of Vagrus back in 2020 and our players have always had a diverse view on it existing in the first place. So buckle up, time is of the essence!

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#2023 #projectupdate #timelimit

Expansion Release Date Update
21 Sep | 10:00 am

It’s been a while since we posted an update on the release of Sunfire and Moonshadow, and given our previous announcement in May on aiming to release the expansion in Q3 2023, it’s only fair that we share a project update.

In the last few months, the whole team has been hard at work to set up and fill the huge new region we picked for our upcoming DLC that slowly grew into an Expansion. It’s been a daunting task given the size of the Bronze Desert and our goal to keep the standards we set in the main game regarding engaging storytelling and activities. We wanted to pick a region that was not tied up by existing in-world historical events too much, so we can be more free of those constraints when designing new storylines but that freedom also meant that there were more things to expand upon and work out the finer details of – locations, NPCs, dynamics, and storylines. Overall, it has taken a lot longer to create all the content we set out to but we are finally getting there.

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#2023 #expansion #update

Vagrus Verified on Steam Deck
08 Aug | 7:00 pm

Good news, everyone: Vagrus – the Riven Realms has finally gained verified status on Steam Deck! It’s been a long haul, but we have finally reached our goal. We were originally able to attain the simple playable badge, and then, through continuous testing and grit among certain team members, we created and released a build last week that Valve was able to test and approve for verified status. We’d like to express our gratitude to you, the players, without whom we might not have made it this far. The game is already live on Steam Deck, but if you are familiar with it, you may now notice the presence of a new, shiny verified badge. Naturally, we recommend you give it a go!

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#2023 #steam #steamdeck #projectupdate

Expansion Teaser: Shahsgabat Location and Lore
20 Jul | 10:00 am

This week we’re here to bring you another teaser from our upcoming Sunfire and Moonshadow expansion, and this time it is something all but unheard of in the Riven Realms – a settlement virtually saturated with sylvan hues and replete with lush and lively flora and fauna. Revered by many for its serene lakes and verdant life, the oasis of Shahsgabat is a place of wonder and beauty in the otherwise arid wasteland of the northwest.

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#2023 #expansion #teaser

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